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 Serious Games and Open Source: Practice and Futures

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Date posted: 07/03/2009

June 6th, 2009.
Sk?vde, Sweden

The workshop aims to bring people from the Open Source and Serious Games communities together to discuss the current status of the area and to find a common future where the two areas can enrich each other.

Serious Games and Open Source: Practice and Futures will feature position statements and presentations which will be open for discussion.

Suggested topics include, but are not limited to the following:

* Current examples of serious games applications
* Current examples of open source tools and techniques for creating serious games applications
* Practical and theoretical perspectives of open source in serious games
* Open source approaches to game modding and user created content
* The intersection of game culture and free/open source software culture
* Innovative combinations of game play mechanics, social media, and social networking, and open source software
* Experience in developing games using open source software tools, techniques, concepts, or game engines

See the full Story via external site: oss2009.org



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