Sales of virtual goods boom in US
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Date posted: 24/10/2009
Posted by: Site Administration
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World Specific Developments

Americans look set to spend $1bn (?600m) on virtual goods in 2009, claims a report. The cash will be spent on add-ons for online games, digital gifts and other items that exist only as data.

Total spend on such items is expected to be up by 100% over 2008 and to double again by the end of 2010, said the analysts behind the report.

Written by games analysts Justin Smith and Charles Hudson, the report says that virtual goods are proving ever more popular with gamers and users of social network sites such as Facebook.

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