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As a builder, you are important because...

Builders, critical members of the world building team. Without the work of builders to form and shape the world, we'd have little more than glorified chatrooms with excess code. The areas that make a world feel real, that make the experience so immersive, and enjoyable, these are a builder's task to create. Immersion is the grail of the builder, and the players reap the benefits.

Building is about more than putting together a group of rooms, or slapping some graphics about, or at least it should be. Building is about creating immersive, believable areas that make logical sense, and mesh with the flow of the world. It requires research, and careful balancing. To build a better world, we need realism. Not in the form of our reality, but simply so that the world makes sense.

Background Information

 

Practical Building

Basic Concepts

 


 

Codebase-Specific

 


Pre-Built

 

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Further Information about our Builder resources

Resources for those of you who build virtual worlds - adding new content, creating the believability, adding immersion, and possibilities, bringing the world to life, we offer a wide selection of resources, and other assistance.

  1. Tutorials on building - General advice, and specific examples on how to build well, and pitfalls to be avoided, whatever you do.
  2. Access to pre-built areas, awaiting addition into your world.

We also have an impressive array of resources taken from all industries, from all corners of our world, for you to use to create immersion, and believability in your own.

Such resources include:

  1. Information on real-world geographical, and geological locations, events, and formations, for use in creating more realistic worlds, impressive items, and demonstrating some unlikely possibilities from our reality, which you may not have considered yourself.

  2. Mythological resources on as many mythological / theological creatures as we can find, detailing such specifics as extrapolated mating habits, lifestyles, suspected anatomy, and any other details we can give to allow creation, and easy replication of these wonderous beings.

  3. Information on many varied professions; not just the standard classes, but other activities from the past and present, which might be overlooked in the bustle to create a realistic world. Many of these jobs and callings would make a sine addition to the class-listings of your world.

  4. Information on map-making, and example maps to help you, see what medieval, Neolithic, and other maps from history looked like - create better maps to suit your time-frame / level of technology, or map your own world, simply, and incredibly efficiently.

  5. Ancient, and contemporary weaponry - certainly not how it works - but how it was used, sketches and drawings to assist in their recreation in virtual worlds, and information on their use, and misuse.
 
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Westworld


346 Hosted / 232 Linked

For Players: 22 / 16
Building Worlds: 40 / 43
Administration: 19 / 42

Coding: 16 / 67
Storytelling: 4 /
22
Education 3 / 5
Striving Forward 6 /
3 Graphics 1 / 4
Hardware 0 /
0
Humour 10 /
0


Total Resources 687
Total Products 143
Total Links 22
Total Worlds 31


 
 
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