Administrators are the people who manage and maintain the OOC aspects of a virtual world (building, coding, running plots, addressing player concerns, etc).
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A short, sentimental article from the turn of the century, lamenting how even back then, once the bar for world creation was lowered, the net became full of low-quality worlds. Some things it seems, never change.
Despite the title, this article deals with ethics on gameworlds only. No other medium is touched upon. It is mostly focussed on the ethical interaction between administrator and player.
A roleplaying virtual world?s administrator shares some of the fundamentals of their world, and why they were set up that way, to serve as a guide for others building such worlds.
Whatever the laws of your world are, people are goinfg to break them. As administrator, you need to be prepared to enforce them (or have them enforced by the players). You also need to minimise player objections, and the angst that causes. How? Clearly define, right from day one, what the behaviour tenets are, and what the punishment shall be.
An old, old but so painfully relevant article about the disconnect that happens when a participant of a virtual environment, is no longer a participant, but is now an administrator with powers. The old adage about never mixing business and pleasure, was never more true.
?You may have heard it before. Maybe it was you, maybe it is someone on a mud you have played. But you know the drill: a drunk/immature/psychotic administrator flagrantly abuses the player base for the last time. Vowing to make a better, utopian mud, these abused players start their own mud somewhere else. And then it is all downhill from there.?
Immortal, yet all too easily forgotten golden rules to observe when you are an administrator of any world, gaming, social, medical or educational. Although rule four is not always applicable, as not every VR is gaming, the spirit of it is still true. With power, comes responsibility, never, ever forget it.
?Choosing a setting. It can be a problem for any administrator, and it is my opinion that there is no more pivotal decision when creating a game. Everything one does, everything added and created from beginning to end, will be within the framework of what is chosen now. Such a choice is never easy to make, this decision delaying many potentially great games - indefinitely in some cases.?
Industry News containing the Term Administrator:
Kingston has released a new 256 GB USB flash drive for sale in the US. The drive is called the DataTraveler 310 and is basically the same as the model DataTraveler 300, also with a massive 256 GB capacity, which went on sale in Europe, the ...
For fans of cyberpunk, or anyone who watched the film Jurassic Park, this development comes as no surprise. A file system in which Quake 3 Arena was used to create a 3D representation of a network of computers, showing activity levels, and ...
European researchers have developed a promising solution to ?mask-less? semiconductor lithography and generated intense interest among major industry players.
Mask-less lithography (ML2) promises to rapidly reduce the costs and produ...
sophisticated X-ray machine co-developed by Lawrence Livermore National Laboratory scientists began providing its inaugural batch of high-resolution images of nuclear weapons' innards this month.
The National Nuclear Securit...
Robonaut is evolving. NASA and General Motors are working together to accelerate development of the next generation of robots and related technologies for use in the automotive and aerospace industries.
Engineers and scientis...