Augmented Reality Markup Language
Augmented reality markup language or ARML is a language specification based on the OpenGIS KML Encoding Standard, and is hoped to give AR applications a degree of standardization in their execution.
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Resources in our database matching the Term Augmented Reality Markup Language:
Bad name puns aside, CamAR is exactly what it sounds like. Its an augmented reality camera system. Designed by Vuzix, it clips onto the outside of their VR920 virtual reality video eyewear, turning the 400 usd device into an augmented reality visor.
In myth and legend, a magic symbol is a pattern drawn on a physical object which possesses otherworldly powers; able to alter reality by creating protective circles, summon creatures to do the artist's bidding, or alter the structure of reality itself. Perhaps it is poetic that the same concept is now used as the keystone for augmented reality.
An introductory level article on Augmented reality, not as in predicted futures, but as in some 2006 technologies in existance, and their impact on the world.
FIFA, the international body overseeing the game of football, finally relents and agrees to two separate augmented reality technologies being used on the pitch to augment (or overrule) the referees decisions.
An exotic stranger smiles at you. You approach with a coy ease, looking up and down at the gorgeous visuals this person is putting on, intrigued by the prospect of an intense interaction. You say hi, casually introduce yourself, maybe tell a joke, but there is a problem: This person does not speak your language. Designing round language problems in virtual worlds.
This book is dedicated to both virtual reality and augmented reality, as in how both apply to the manufacturing process. Everything from 3D visualisation and pre-manufacture prototyping to 3D printers and revolutionising the manufacture process.
This collection of academic works is over a decade old now. As such, its exploration of ?current? augmented reality applications, and means to attempt to integrate virtual and physical data, is often hopelessly dated.
Taking a look at some of the truly revolutionary developments in Augmented Reality systems occurring in 2007.
This book is a mixture between an explanation of the visual aspects of augmented reality ? virtual and physical data in the same display screen ? and a programmer?s / hardware guide to creating your own AR applications.
This promotional video by the Human Interface Technology Lab, is a little dated now, but serves as a good solid introduction to the possibilities inherent in augmented reality. High on visuals and demonstrations, low on technical specs.
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Developers are finding genuine and fascinating uses for augmented reality applications on devices such as the iPhone 3GS and Android handsets, but it's still something of a novelty as much as a vital feature.
But a new repor...
Augmented Reality is slowly becoming more prevalent within the industry. First Sony unveiled Invizimals for their PSP systems, which allows users to search for little monsters, collect them and then put them into battle.
Augmented reality is sort-of the ?hybrid of natural physical reality, and virtual reality. It combines the two as one reality as far as the user is concerned.
Augmented reality wearable displays have been about for some time ...
GPS may no longer have to be about following audio directions only, and looking at maps on your screen. Wikitude Drive for Android offers an augmented reality feature that lets you actually see the road ahead.
It represents t...
The Invisible Train, claiming itself as the first real multi-user Augmented Reality application for handheld devices has debuted, capable of running on PDA processing power alone.
The Invisible Train is a mobile, collaborativ...