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Virtual Dictionary

Binocular Overlap

Binocular overlap refers to the overlap in vision between the two eyes of a stereoscopic vision system. In other words the shared space that can be seen by both points of view. When interfacing into a VR, this area is the area that will produce true stereoscopy.

Different amounts of binocular overlap are required on different stereoscopic user interfaces. If the majority of work is to be done at long distances, a lesser degree of binocular overlap ? and thus lesser hardware cost can be used. For close-up work, a high degree is mandated to achieve realism.

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Binocular Overlap


 

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The Binocular Omni Orientation Monitor or BOOM was one of the very first immersive VR interfaces, predating even the HMD. Massive and unwieldy, they none the less have some valuable properties which still see them in use today.











 

Industry News containing the Term Binocular Overlap:

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(26/08/2013)
A study in mice reveals an elegant circuit within the developing visual system that helps dictate how the eyes connect to the brain. The research, funded by the National Institutes of Health, has implications for treating amblyopia, a visio...


(22/07/2013)
Researchers in Singapore have designed an electronic switch that responds to changes in a magnetic field. The device relies on graphene, a strong and flexible electricity-conducting layer of carbon atoms arranged in a honeycomb pattern.


(23/12/2016)
A drone has been equipped with feathers to increase its precision during flight. The bio-inspired device can spread or close its wings while flying, making it easier to maneuver and more resistant in high winds.

When they nee...


(12/10/2011)
“We call these ubiquitous displays,” says the associate professor of computer science, referring to the behind-the-scene technology. As the term implies, ubiquitous displays may soon be used just about everywhere, from huge domes to sma...


(19/12/2008)
A system that can recognize human gestures could provide a new way for people with physical disabilities to interact with computers. A related system for the able bodied could also be used to make virtual worlds more realistic. The system i...