Binocular overlap refers to the overlap in vision between the two eyes of a stereoscopic vision system. In other words the shared space that can be seen by both points of view. When interfacing into a VR, this area is the area that will produce true stereoscopy.
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The Binocular Omni Orientation Monitor or BOOM was one of the very first immersive VR interfaces, predating even the HMD. Massive and unwieldy, they none the less have some valuable properties which still see them in use today.
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“We call these ubiquitous displays,” says the associate professor of computer science, referring to the behind-the-scene technology. As the term implies, ubiquitous displays may soon be used just about everywhere, from huge domes to sma...
A system that can recognize human gestures could provide a new way for people with physical disabilities to interact with computers. A related system for the able bodied could also be used to make virtual worlds more realistic. The system i...
We know from experience that particular smells are almost inseparable in our minds with memories, some vague and others very specific. The smell of just-baked bread may trigger an involuntary mental journey, even if for a moment, to childho...
An automated calibration method, designed for optical microscopes, may find a home in head mounted display units and heads-up augmented reality systems.
"Ever since the development of the first applications in image-guided ...
A TV communications satellite is drifting out of control thousands of miles above the Earth, threatening to wander into another satellite's orbit and interfere with cable programming across the United States, the satellites' owners said T...