Body Area Network
A body area network or BAN is a very young concept in computing. The first BANs being proposed in mid 2009. In concept it is quite simple and elegant. In execution perhaps less so. A BAN is literally what it sounds like; a computer network surrounding a user?s body and extending no more than perhaps a few centimetres from them.
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A detailed and in-depth article by the singularity hub, on the quest for integrating the human body with a sensory network, and what such will mean for us as individuals, health and life-wise.
Telehealth care and ubiquitous monitoring go hand in hand. Sometimes that leads to the creation of novel technologies. More often, it involves repurposing technologies from several other fields and combining them as one. In the case of the wearable electrocardiograph developed by Japan's National Institute of Information and Communications Technology (NICT), it's a little of both.
Originally designed with Olympic events in mind, the INCA camera is a tiny recording device that is also perhaps the first SimStim device in existence. It is capable of interfacing with any body area network to record metadata of temperature, heart rate, breathing, potentially even mood of the subject on screen, and transferring that data directly onto the video file itself, as additional data.
At the start of April 2009, a US firm, Oticon, started shipping a rather interesting concept, essentially hearing aids that plug into the local wireless network as you walk around. Whilst this company may be the first, it's a definite interest area for others.
Participants in modern internet-controlled, heavily graphics-orientated virtual worlds often confuse fps and lag. When an area cluttered with graphics, and a complex drawing area slows down, all too often people say that the area is laggy, or their Internet connection is not sufficient to handle it. This is patiently untrue, and continued perpetuation of this idea leads people to invest in hardware they do not need, which has no effect on the problem.
With the number of rubber body(part) studies that have been done, each showing that if it looks to be a body part, and feels like a body part, the brain accepts it as a body part, this research should also hold no surprises. We finally have direct proof of the concept that, when we utilize any tool, even for a scant few minutes, our brains integrate that tool into our self-body-image.
This resource, intended for building IF worlds, still has many vital, and infrequently observed lessons for area builders within virtual worlds. A large area within a textual world, is about the same size as an average IF landscape, and many of the same rules still apply.
One of the most important aspects when working with any skeletal system, is the joint where bones connect. If you don't get this area right, then bone will grind against prosthesis, and the bone is likely to take critical damage first. You inflame a joint, that did not have a problem in the first place, and spread further complications throughout the body.
A Local area Augmentation System is used to augment Global Positioning Systems when fine, precise detail is required. They could actually solve a lot more sensor web issues than just the use in aeronautics they have today.
Rubber hand, rubber body, rubber arm, rubber leg. Time and time again, studies have shown that even if a body part is completely fake, completely artificial, if enough of our senses tell us that it is us, then we believe it, consciously and subconsciously. This can easily be exploited by VR, such that what you perceive to be your body, IS your body, even when its really your avatar.
Industry News containing the Term Body Area Network:
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RUB researchers find altered connectivity in the brain network for body perception - The weaker the connection, the greater the misjudgement of body shape
When people see pictures of bodies, a whole range of brain regions are active. This network is altered in women with anorexia nervosa. In a functional magnetic resonance imaging study, two regions that are important for the processing of bo...
Electronic health monitoring took a big step forward last week when the U.S. Federal Communications Commission approved spectrum for medical body area networks (MBANs), IEEE Spectrum Tech Talk reports.
The FCC allotted the fr...
A project to build a fibre network in Manchester could offer insights into how the UK can make next-generation broadband pay for itself. The network will serve homes and businesses in the area known as the Manchester corridor.
Electronics giant Philips has develop a wireless sensor network that transmits data from a patient's body to a central computer system.
blood pressure levels, blood oxygen levels and electrocardiograms can be transmitted to ...
Mauritius, a remote, mountainous island in the South West Indian Ocean, is slated to get a 100-square-mile broadband wireless network from Navini Networks.
Announced Wednesday, Navini and ADB said the wide-area network will b...