Brain-Machine Interface, sometimes called BMI represents an old field, of connecting the human brain to machines, which drifted along for decades, then experienced a massive boost to development speed in 2000+, and is currently growing with exponential speed, with real successes in linking human brains to computers, and the control of virtual, and physical prosthetic limbs via pure thought control.
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It has become apparent that whilst research into Brain Machine Interfaces continues at a steady pace, there is a certain amount of confusion in both academic and commercial circles about just what comprises a brain-machine interface. This disambiguation article intends to clarify.
At The Entertainment Gathering on December 12th 2008, Tan Le, co-founder and president of Emotiv Systems, gave a live demo of EPOC, her non-invasive brain machine interface system.
An introduction to a new type of brain-machine interface, the subskull brain blanket.
Chronicling and cataloguing some of the greater breakthroughs in Brain-Computer interfaces to occur in 2007.
Researchers at the University of South Florida have developed a wheelchair-mounted robotic arm, which is capable of interfacing with the wheelchair user's thoughts via a non-invasive neural interface.
Neuroprosthetics, brain emulation and mind uploading are together perhaps the most extreme end of the trend towards virtual reality. All three are BMI, or Brain-Machine Interface. BMI is an old field, stretching back over six decades, concerned with direct-connecting the human brain to machines, in order to improve the function of both.
A surprising find from an old anime space opera released in 1999. The main plot and most of the episodes have nothing to do with VR, but this element does. It is by far the most comprehensive and well thought out brain-machine-interface controlled firearm, we have ever come across in any genre of televised fiction. It would actually function as shown, using modern interface technology.
A look at a different type of Brain Machine Interface: The emerging field of animats, or robots controlled by neural tissue that grows and multiplies between electrode arrays.
The brain is of profound importance. It is the place that houses our sense of self, our mind. It contains all of who and what we are. As technologies advance, Brain-Machine interfaces will become more and more sophisticated, and our understanding of the brain's functions will become ever-greater. This resource is a search engine specifically geared to finding all resources on the site that deal with developments / prosthetics for different brain regions.
A look at Star-Trek inspired improvements to brain machine interfaces, very very realistic and plausable brain machine interfaces.
Industry News containing the Term Brain-Machine Interface:
A U.S. boy has become the first teenager to play a two-dimensional video game using only the signals from his brain to make movements.
Washington University researchers say the unidentified 14-year-old St. Louis boy's achiev...
A paralyzed patient implanted with a brain-computer interface device has allowed University of Chicago scientists to determine the relationship between brain waves and attention.
Using a small chip containing nearly 100 micro...
DEK International, a provider of equipment and processes for high accuracy mass imaging of electronic materials, has won a Global Technology Award for an interface which utilises VR techniques to display complex machine and process data for...
A team of UC Irvine scientists has been awarded a $4 million grant from the U.S. Army Research Office to study the neuroscientific and signal-processing foundations of "synthetic telepathy."
This Brain-Machine Interface dr...
The X Prize Foundation recently announced that it's working on a new contest that will be offering $10 million to the winner to develop a breakthrough in brain-to-computer interface (BCI) technology. If the foundation comes up with adequat...