Dark mapping is essentially the inverse of light mapping. Light mapping is a form of multiple texture texturemapping in which the brightness values calculated from exposure to nearby dynamic lighting, is calculated on a frame by frame basis, and inserted as an additional texture layer onto an object. This gives the illusion that the object is lit by a given lightsource, without having to calculate exactly which parts of it are lit.
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for Dark Mapping:
Resources in our database matching the Term Dark Mapping:
Using Dark City to explain the phenomenon in modern social VR, why people find it hard to connect to the avatar of another, when many such avatars look identical.
The 1998 film Dark City, actually may have much to teach us about building practices in modern VR. At least, after the warped minds at VWN get through with it.
Dark City, a detective, conspiracy thriller of a film, twists and winds in a manner not too dissimilar to eXistanZ, and others of that ilk. Not a hit upon initial release in 1998, this film has become a cult classic musing on the nature of reality.
A guide to the politics of the dark ages, from a VR world recreation standpoint.
It is beyond dark, it is pitch black. No motes of light, to glittering beams, no nothing. You blink and cannot tell if you did just blink or not. Away in the distance a humming begins. You hear it, and turn towards it. It is coming from your left, and down a ways. Beyond that you cannot tell. Reaching out, you grasp at empty air. The fear rises as you reach out for something, anything to grasp on, and through some flailing, you find a smooth wall.
Plotline Review of the film Dark City, a dystopian synthetic reality storyline which questions deeply the nature of self, and of reality.
An in-depth Gamedev article, containing step by step coding advice for implementing parallax occlusion mapping to textures, such that the simulated heights can even self-occlude.
This resource list groups together all of our resources centred round the 1998 film 'Dark City' and the application of that film's ideas to modern VR.
This book is an attempt to cross-reference the techniques of mapping and charting the physical world, with attempts to chart cyberspace. All of cyberspace, from individual virtual environments, through to the world wide web, as a single cohesive whole, a second world of many worlds, for others to explore, possessing the maps to do so.
A war fought entirely by simulation, yet with physical consequences, and the dark side of virtual voices combine.
Industry News containing the Term Dark Mapping:
Results by page
Cisco launched software that shines light on potentially troublesome websites hidden in what the US computer security firm dubbed the "Dark Web."
Cisco IronPort Web Usage Controls promise to identify as much as 90 percent o...
A team of researchers from the Laboratoire Univers et Théorie (LUTH, Observatoire de Paris/CNRS/Université Paris Diderot) coordinated by Jean-Michel Alimi has performed the first-ever computer model simulation of the structuring of the enti...
Free and nearly infinite bandwidth sounds like a futurist's dream, but it's almost the present-day reality of dark fiber, those tens of thousands of underground kilometers of fiber optic cabling, able to take Tbs per second, but dimmed ou...
New cars have been tuning themselves for the better part of two decades now, so it should feel less impressive that Gibson has built a guitar that can smoothly do the same.
And yet when you strum the Dark Fire for the first t...
Google said Thursday it was assessing the impact of a new Chinese rule on web mapping services, which state media said could exclude foreign companies from providing such services in the country.
"China recently implemented ...