Dead Finger is a name sometimes given to a process usually termed white finger. It is a known side effect of prolonged exposure to vibration, such as found in many haptic feedback systems. Despite its name, dead finger can occur to any body part exposed to vibration for a prolonged period of time.
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The X-finger currently retails for $10,000 US$ each piece, and does not rely on any form of robotics to articulate. It fits over the stub of an amputated finger, and the wearer simply pushes against a lever with the remaining portion of their finger, which sets the knuckles into motion.
The movement of the natural body when it comes to in depth, detailed tasks that require lots of little finger movements, is it seems, something which is defined as much by the tasks before and after the one the fingers are doing, as it is by the task the fingers are doing right now. This is a real problem when it comes to figuring out how to replicate natural-looking finger movements.
In May 2009, the Ishikawa Komuro Lab in Japan, demonstrated the capabilities that robotic manipulation of objects had reached. They had created a three-finger robot arm, with tactile sensors on its fingers, with each finger capable of independent 180 x 180 x 360 motion. All three were connected to a high-speed machine vision camera.
Fluidhand is a product of the Orthopaedic University Hospital in Heidelberg, Germany. It is the first complete hand prosthesis in which each finger moves separately, without being a separate unit.
In the purely physical world, death is a straightforward thing: You are either alive, or you are not. When you add in the purely virtual, heavily interconnected worlds of cyberspace, that model changes drastically. When do you deem someone to be irredeemably dead, if part of their mind is active and self-modifying online?
It's a novel concept, creating an elaborate VR world with painstaking detail then primarily only giving access to it through the pages of a dead-tree printed book. However, that is just what Antonio Serrato-Combe, professor of architecture at the University of Utah, did.
An interesting article, concerning the "right of publicity" laws in the USA, where you're not allowed to use someone's name or likeness to sell your product. This is a problem if you use a celebrity - even dead, in-world. The article also looks at and explores the developing issue of Virtual Property Rights, and your legal standpoint as a developer.
This is the entrance world for ActiveWorlds, which every newcomer to the various worlds sees when they come in. It is thus in their interest to make it as flashy and awe-inspiring as possible. Those trees are all around the outside of this small world, and if you look at them and then conclude that they are nothing more than an irregularly shaped rock retextured with a leaf pattern, masked, and then dropped on top of a bark textured flagpole, you would be dead on the money. That is precisely what those are.
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Smartphone and tablet computer owners have become adept at using finger taps, flicks and drags to control their touchscreens. But Carnegie Mellon University researchers have found that this interaction can be enhanced by taking greater adva...
Earthlink?s plans for municipal Wi-Fi have gone sour. Two of its three deals are dead, and the third is turning sour.
A day after dismissing half its staff to cut costs, Earthlink withdrew from a plan that also included Googl...
Sagem S?curit? and Hitachi, the engineering and information technology giant will unveil the first ever multi-modal finger vein and fingerprint device at Biometrics 2009 in London, Finger VP.
This new device combines Hitachi...
A prototyped capacitive touch panel was demonstrated by Mitsubishi Electric Corp at the Interaction 2009 in Tokyo, Japan. The 3D touch panel can detect not only x- and y- coordinates but also its z- coordinates by detecting the distance bet...
Why are the latest touch-screen devices often larger than the push-button gadgets they replace? It has long been assumed the culprit is the so-called "fat finger" problem ? when touch targets are packed too close together, a fingertip may...