Deformable Object Technology
Deformable Object Technology or DOT is a form of object creation, which encodes material properties into the objects so that they bend and deform appropriately when touched.
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3D scanners are considered the normal way to turn a physical object into a 3D construct in avirtual environment. Detailed, efficient, relatively fast - providing your object is roughly the same size as your scanner. If it is not, well, maybe a new paradigm is required...
All 3D scanners have had one thing in common: You place the object inside the scanner, which performs a scan either around the object or through the object. However, if the item is too big to be encapsulated in this fashion, and you still have to scan it, you need an entirely different type of scanner.
For SIGGRAPH 2013, one joint research team presented a proof of concept method to solve the 3D printer problem - the ability of any 3D printer to theoretically counterfeit any physical object small enough for it to print. They demonstrate a terahertz-radiation 'watermark' that can be 3D printed inside a genuine object, is easy to scan for, and very difficult to duplicate from the scan data.
Using a process of machine vision, not altogether different from OCR, a Santa Monica, California, based company has created an application which identifies physical world objects held in front of a camera-phone, regardless of orientation.
All manner of approaches are being fielded these days to try and create a workable haptic interface, that allows the true feeling of touch to an object that is only virtually there. One of the more esoteric, is the use of sound to shape the pressure fields in the air. Specifically, the use of ultrasound.
It was only a matter of time before someone took the concept of a sensor web literally, and created a smart mesh web that could cover an object and detect when and where any breaches in the web occur. That wait is now over, and the first such smart fabric now exists.
A technical look at the Perspecta suspended display system, released by Actuality Systems in May 2005. Its intended purpose is as a 3D volumetric display capable of projecting a virtual object right in front of you.
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Prior to 2006, any attempt at investigating wireless technology, developing a new algorithm for propagation, or even trying for a whole new standard, all shared one thing in common: The phenomenal expense for the research team.
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Object recognition is one of the core topics in computer vision research: After all, a computer that can see isn't much use if it has no idea what it's looking at. Researchers at MIT, working with colleagues at the University of Californi...
Six-month-old babies are severely limited in what they can remember about the objects they see in the world; if you hide several objects from an infant, they will only remember one of those objects with any detail. But a new study, which wi...
Colour is normally thought of as a fundamental attribute of an object: a red Corvette, a blue lake, a pink flamingo. Yet despite this popular notion, new research suggests that our perception of colour is malleable, and relies heavily on bi...
LOS ANGELES ? NTT Cyber Solutions Laboratories will demonstrate a new approach to perception technology at the Siggraph 2004 Conference and Expo this week that untethers the virtual-reality experience from gloves and wires.
In a feat of technical wizardry combined with several doses of panache, Hitachi has demoed a 3D projector that can project images onto real-world objects in stunning fashion. For the demo, a 3D image of a bird hatching was displayed on an a...