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Virtual Dictionary

Distributed Raytracing

Distributed Raytracing, sometimes called Stochastic Raytracing, is the most powerful raytracing method currently employed. It simulates simulating the diffuse light distribution and reflection in three-dimensional environments near perfectly. The downside is, it takes a lot of heavy computing power to do this, and is completely useless for real-time, dynamic lighting of a scene using current technology, and for the foreseeable future.

Distributed Raytracing is a brute force method to create effects like anti aliasing or motion blur. The raytracer tends to continue in methodical fashion, in a forwards raytracing style, until every pixel in sight has been hit anywhere from 25 to 64 times. Thus a complete picture of the lighting and shadows, accurate to the smallest possible degree, is produced.

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Related Dictionary Entries for Distributed Raytracing:

Distributed Raytracing


Stochastic Raytracing


Resources in our database matching the Term Distributed Raytracing:

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Bruce Bethke sold the original ?Cyberpunk? story in 1982, where it was buried by the publisher. Cobbled together into a novel in 1989, it was again purchased, and again never made print. As part of our homage to VR in Print, we offer the full novel, distributed as a 1.1mb PDF file.

With the current surge in uses of the iphone as a distributed computing device, and several industries, most notably medical healthcare taking it up in increasing numbers, there has not been a better time to learn to code this small, sleek device.

If you are a gamer, a game developer, a virtual environment provider, a software security professional, or an interested bystander, this book exposes the inner workings of online-game and world security for all to see.

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Augmenting Medical Records: OpenMRS
OpenMRS, or The Open Medical Record System, is a free, open-source attempt at creating a distributed electronic patient records system. It is web based, written in Java, and is under active development.

Locally Hosted resource
Virtual World Exchange Language
The virtual worlds of today are essentially hierarchical systems. A small number of servers which hold the data for the worlds, and an innumerable number of client connections, largely untrusted. This resource, half article/half rant, looks at the virtual worlds of tomorrow; at distributed systems, and world browsers.


Industry News containing the Term Distributed Raytracing:

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Global warming may ramp up average temperatures by 20 degrees Fahrenheit in less than 50 years, according to the first climate prediction experiment relying on the distributed computer power of 90,000 personal computers. The startling resul...

The US military has launched 103 miniature swarming drones from a fighter jet during a test in California.

Three F/A-18 Super Hornets were used to release the Perdix drones last October.

The drones, which have ...

A US project to create a printable gun has been derailed after the company supplying the 3D printer withdrew it.

In a letter published on the Wiki Weapon website, Stratasys said that it did not allow its printers "to be used...

Researchers in Switzerland are developing miniature vehicles that can self-assemble and then take off vertically and fly as a stable array.

The system, developed at the Institute of Dynamic Systems and Control at the Swiss Fe...

April 24 - April 28, 2006
Gyeongju, South Korea

This is the ninth IEEE Computer Society symposium dealing with the rapidly expanding field of object-oriented real-time distributed computing (ORC) technology. The princi...