Dynamic Hard Shadow
Dynamic hard shadow is a dynamic shadow which reacts in real-time to changing light sources in a virtual environment, maintaining an unnaturally hard edge at all times. This is by far the cheapest kind of dynamic shadow to implement.
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Resources in our database matching the Term Dynamic Hard Shadow:
A coder?s article about creating realistic, dynamic soft shadow in real-time interactive, and complex scenes.
Stanford's Junior AI, on handbrake skid parking, without a human influence on the system, in dynamic environments, with only a two foot variance in position at 25mph. Or, the first baby steps towards dynamic switching between open and closed loop systems.
H.D.R., or high dynamic range photography is a relatively new technique used by photographers to take high-quality full lighting range photos that are near-indistinguishable from paintings, for their ability to correctly replicate the lighting of a given scene, exactly how the human eye would see it.
Virtual girl is firmly placed for all time, in the category of camp, cheesy, low budget trash, attempting to pass itself off as VR. It?s a film with a schizophrenic direction. Half the time it is trying oh so hard, so desperately hard to be a sci-fi film about VR technology gone wrong. The other half of the time, it is trying to be soft core pornography. Thus, it fails miserably at both.
A quote from "Otherland: City of golden shadow", talking about the probable confusion that could result from a realistic enough, surround news feed versus actual physical experience of a disaster.
A lengthy quote from the book "Otherland: City of Golden Shadow", by Tad Williams, which sums up the dialectic between physical reality and virtual reality, in one of the most succinct and apt ways we have encountered.
Read this series for the twisting, evolving, many diverse threaded storyline, or read them for the wonderful imagery, and enchanting ideas for VR of the future. Whichever reason makes you pick up one of these, you are in for one hell of a ride!
A look at the 1995 milestone movie Toy Story, and an interesting question is asked: Why are modern mainstream VRs only just coming out from the shadow of that world-quality, 14 years later?
A definition document for an interesting, and incredibly dynamic approach to classes and guilds, within a roleplay setting.
The Barco R-360 is a double hemisphere display system for flight simulation that offers carefully balanced highly dynamic displays of up to 140 megapixel, completely surrounding the user.
Industry News containing the Term Dynamic Hard Shadow:
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A new technique for creating structures and scenery objects by dynamic algorithm could radically speed up the task of creating landscapes within a world....
In the lab of UCLA electrical engineering professor Aydogan Ozcan, a prototype cell phone has been constructed that is capable of monitoring the condition of HIV and malaria patients, as well as testing water quality in undeveloped areas or...
To give more room for game, movie and music downloads, Sony is launching a PlayStation 3 with a larger hard drive on Nov. 3.
The $350(us) gaming console will have a 250 gigabyte hard drive, more than twice as big as the recen...
(Press Release) LightWork Design, supplier of rendering solutions for developers of advanced 3D computer graphics software, today announced the release of a new version of LightWorks - LightWorks 7.8. The main focus of this release is to im...
Robots can climb stairs, and they are doing it everywhere you look. ?No big deal? you say, but it really is a big deal. Five to ten years ago almost nobody was doing it. Now grad students are doing it all by themselves for thesis project...