Empty Space Skipping
Empty space skipping is an optimisation method for volume rendering techniques. With volume rendering, non-mesh data is rendered. Typically, slices of 3D data that are assembled together, such that which there is data right the way through any cross section of the model.
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Sweeping an empty patch of ground to ensure it remains empty, seems an odd job for a complex sensor web. Yet, if a passenger jet strikes debris during landing or take off, it spells disaster for all aboard.
Tangent space is sometimes called texture space. It is the co-ordinate systems for one face of any 3D skinned model. Use of tangent space, which this tutorial covers, is necessary to properly map a texture onto part of a 3D shape.
The European Space Agency (ESA) have released details of a new augmented reality interface they have been testing and how it actually benefits astronauts when in space. Quite scarily they actually believe they are the first organisation to implement an AR interface, according to their press release.
This tome, written long before the Metaverse Roadmap, was one of the first large works to discuss how virtual spaces create entirely new kinds of space, and require mapping constructs and methodologies utterly alien to what had come before.
More music; more films; more photography; more, more, more. More of everything seems drive this fetish for storage space and power. Yet is it just more, more, more, or can more actually equal better in VR?
It is beyond dark, it is pitch black. No motes of light, to glittering beams, no nothing. You blink and cannot tell if you did just blink or not. Away in the distance a humming begins. You hear it, and turn towards it. It is coming from your left, and down a ways. Beyond that you cannot tell. Reaching out, you grasp at empty air. The fear rises as you reach out for something, anything to grasp on, and through some flailing, you find a smooth wall.
The Sensor web, is a long-anticipated faced of an augmented world. It is, in theory at least, a huge web of interconnected sensors, actuators, RFID, GPS, specialised routing controls, and augmented sensory hardware, all wired together into an immense web in physical space, facilitating Augmented Reality applications.
How do you perceive space and spatial relationships between objects in a virtual environment. Rather easily if you are setting out to replicate the physical world. But that is too easy, it loses so many of the true advantages of VR, where space is irrelevant, and every room can be a TARDIS. This article looks at mapping that kind of a mess, beginning with text worlds, where such spatial irrelevancy is at its highest.
ActiveWorlds Gate 5.0 launched on November the 26th 2009, in readiness for the launch of ActiveWorlds 5.0 on December the 1st 2009. This is one of the more disturbing images. For, there are eight rooms off of the main concourse, most of which detailing expansion possibilities and newcomer help for ActiveWorlds. Given persistent losses in the userbase, and various political tensions between the users and developers, it seems that there was not enough content to fill all eight rooms, and two of the ones greeting you initially are empty.
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The interplanetary internet now has its first permanent node in space, aboard the International Space Station (ISS).
The new software will make sending data from space less like using the telephone, and more like using the we...
Wireless technology that's been touted as the best hope for providing high-speed Internet access to rural communities is about to get its first true test. The first "white space" wireless network will use unused portions of TV spectrum t...
Sony on Tuesday unveiled a sleek next-generation PSP Go handheld videogame, movie and music gadget in a direct challenge to Nintendo's freshly-launched DSi devices.
Sony Computer Entertainment president Kaz Hirai showed off ...
Gap geometry grasped: A new algorithm could help understand the structure of liquids, and how they flow through porous media
Theoretical physicist Moumita Maiti and colleagues at the Jawaharlal Nehru Centre for Advanced Scientific Research in Bangalore, India, have now implemented an algorithm for analysing void space in sphere packing, where the spheres need not...
Animal's brains are only roughly aware of how high-up they are in space, meaning that in terms of altitude the brain's 'map' of space is surprisingly flat, according to new research.
In a study published online today in N...