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Virtual Dictionary
Facial Action Coding System The Facial Action Coding System, or FACS, was developed in the mid 1970s by psychology professor Paul Ekman as an exhaustive taxonomy of all facial expressions, including 46 intrinsic subconscious facial-muscle movements that are culture-independent to register emotional state on human faces. Below, we offer a selection of links from our resource databases which may match this term.
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Entries for Facial Action Coding System:
Resources
in our database matching the Term Facial Action Coding System:
Results by page [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [23] ![]() This fairly short introduction to MUSH coding, includes the key facts needed, some excellent references, and a companion article, Coding by Example: +where. ![]() A humourous article, obviously geared for MUDs, but equally applicable to any virtual environment, should you find yourself coding for it, and these things (or their equivalent) start occurring. It may seem silly, but things like this do still occur. Even to so-called commercial worlds. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Most NPC behaviour takes place as a set of preprogrammed directives - the expert system approach. What if, instead of doing it this highly efficient, if a bit limited way, and took a new approach - giving the characters a highly flexible "plan of action" that could change at any moment... ![]() A 'super emoticon' system for online chat, using photos and morphing them to create emotions, works just as well with CGI pictures as it does with faces, opening the way for facial expressions in roleplayed humanoids. Facial expressions, is exactly what you would expect. It is predominately a huge collection of physical human faces, ranged 20-90, photographed in a huge variety of expressions and emotional states. An expressive face is a work of art. Constantly moving and changing. Lips, brows, frown lines, each is in constant motion. Stop Staring analyses facial structures and movements, then shows animators how to bring life to the faces of their characters. ![]() ![]()
Industry
News containing the Term Facial Action Coding System:
Results by page (01/08/2005)
Di-O-Matic Incorporated have announced the release of 3D facial animation package Facial Studio 1.5, which they claim is now the most complete package for head creation. Notably ?most complete? does not entail ?most advance...
(06/02/2014)
Human beings are emotional creatures whose state of mind can usually be observed through their facial expressions. A commonly-held belief, first proposed by Dr Paul Ekman, posits there are six basic emotions which are univers...
(20/07/2011)
John H. Gass’ driver’s license was erroneously revoked after an anti-terrorism computerized facial recognition system that scans a database of millions of state driver’s license images picked his as a possible fraud. It...
(02/11/2008)
A new imaging programme which could help transform the treatment of facial surgery, burns, and orthodontics has won a top innovation award. Dr Colin Urquhart, of Glasgow-based Dimensional Imaging, is to receive the Gannochy T...
(03/06/2009)
10 June 2009 - 10 June 2009 Edinburgh, UK Facial animation is a broad and exciting area of research drawing on multiple disciplines: computer graphics and animation provide the means to render and display a face; com...
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