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Virtual Dictionary

Fluid Animation

1. The animation of fluids

Fluid animation often refers to the realistic animation of water, oil, and other liquids, such that move and interact with other items in the scene in a believable manner.

2. Smooth animation

Fluid animation can also refer to the use of processes such as animation blending, to smoothly and continually move from one animation sequence to the next with no discernible start or end point to the observer.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Fluid Animation:

Client Prediction

Fluid Animation

Fluid animation for Client Prediction



 

Resources in our database matching the Term Fluid Animation:

Results by page [1]   [2]   [3]   [4]   

One of those rarest of rare books: An animation tome that is not tied down to a specific package. Instead, expect a hefty dose of mathematics, as the author leads you through a variety of animation techniques, both 2D and 3D, from a formulae and expression based perspective.





Locally Hosted resource
Simulating the Connection Between Fluid Droplets and a Solid Surface
German researchers develop a simulation that approaches fluid dynamics from a new angle. Considering the makeup of the solid structures the droplets hit, as every bit as important as the physics of the droplet itself.



Timing for Animation by this pair of authors, is back in print. This book, over 20 years old, was and still is the definitive tome for animation. Whether drawn sculpted or CGI, making something move realistically is all about timing. Timing first, second, and last. When to move, when not to move, what to move, and how much to move.





There always seems to be an artificial disconnect between the skillset necessary to draw in 2D and that necessary to animate with CGI. Many books treat it as if you have to unlearn all you know from one, to learn the other, even when that is clearly not the case. This tome shows why it is not.





This tome is, as the4 title suggests, more of an overview for the subject than a detailed how-to. It covers everything from the very basics of computerised model animation, right through rigging and boning, on to timing and lighting ? but it does so without going into painstaking detail on any one topic.





This book is an animation expert's attempt to ?dump his kit? as the author puts it, and share with others the fundamentals of animation that are not generally taught outside of industry practice, and always were taught behind closed doors.





Much of the book is understandably dedicated to cinematography and animation using theatric props. However, even these sections provide insight on how to create an interactive 3D area that achieves dramatic effect almost effortlessly for those entering it, or different approaches to creating a winged avian, that the mind of a visitor will still process as a graceful bird.





Linked resource
virtual learning centre using the power of animation and simulation
This report from Fort Hays State University in the US, is a refreshing look at how educational establishments are independently starting to make use of VR to bolster learning. In this case, via the creation of a virtual learning centre using the power of animation and simulation.





Linked resource
Identity Theft and Mudding
In an environment where identity is fluid, what are the pitfalls of assuming the identity of another? This article helps with several case studies, and the degree of real legal trouble the person can get into.



 

Industry News containing the Term Fluid Animation:

Results by page

(14/05/2006)
VIRTUALITY CONFERENCE
TURIN, ITALY
17 - 20 OCTOBER 2006

at CONFERENCE CENTER TORINO INCONTRA

7th International Conference On Digital Cinema, Virtual Reality, Computer Graphics, (3d) Animation Vid...


(03/06/2009)
10 June 2009 - 10 June 2009
Edinburgh, UK

Facial animation is a broad and exciting area of research drawing on multiple disciplines: computer graphics and animation provide the means to render and display a face; com...


(03/06/2009)
June 17th - 19th, 2009
Amsterdam, Netherlands

CASA is the leading international conference in the field of computer animation and social agents. CASA 2009 will provide great opportunities to interact with leading expe...


(13/04/2007)
(Press Release) Cheetah3D 4.0 was released at the end of March. The fourth major release of Cheetah3D finally offers character animation tools. With Cheetah3D 4.0 you can now easily animate characters for creating your own 3D short films.


(01/08/2010)
Tools developed by European researchers bring cut-and-paste simplicity to gaming and animation. Users will be able to cut-and-paste complex elements like emotion, tone of voice and facial expression, making compelling new content, cheaply a...