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Virtual Dictionary

Force Feedback

Force feedback, or FFB, is the recreation of a physical object's mass, or resistance to being moved, in a virtual object. It enables the creation of counter forces - you push, it pushes back - and active forces upon a user's body.

See Also: Haptics, Sonic Feedback

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Force Feedback:

Computer Interfaced Glove

Data Glove

Data Gloves

Feedback Channel

FFB

Force Feedback

Full Force Feedback

Physical Simulation

Scent Feedback

Sonic Feedback

Tactile Stimulation

Virtual Cadaver

Virtual Patient

Wired Glove









 

Resources in our database matching the Term Force Feedback:

Results by page [1]   [2]   [3]   

Locally Hosted resource
VR Interfaces: Novint Falcon
Novint Falcon is a commercial grade haptics unit. Essentially, it is a 3D joystick that responds with the full range of force: Weight, shape, texture, dimension, dynamics and force effects.



Locally Hosted resource
Packbot to gain Haptic Feedback
In October 2009, iRobot announced that they would be receiving additional funding from the US Robotics Technology Consortium. They plan to use much of this money to add full haptic feedback technology to their heavy-duty robots.



Ray Kurzweil is a formidable force in VR and AI. Hell, he is a formidable force anywhere he has turned his attention. He has a knack for predicting the future, and so far so far not a single one of his predictions has ever been wrong. This book is his theory on Accelerating Intelligence made flesh and a warning for the monumental acceleration of technological change in the years to come.









Linked resource
This Blessed Plot, Part Three
Looks at the most powerful of all plots - those which force a permanant change to something within the world, and what you have to bear in mind to achieve this.



Locally Hosted resource
Haptics Theories Upturned: Pressure Independent of Velocity
It has been a staple of our understanding of the processes behind human dexterity for decades, that the faster you push at something, the more force you exert. Now, it seems that is not actually accurate.



Resource Type not Available



This is very much, through and through, a sceptic and downcryer?s book. A 180 page tome of essays that often argue utterly against the use of virtual environments for any purpose whatsoever, and decries them as a force of change.





Locally Hosted resource
VR Interfaces: Shimi
Shimi is the product of research done at Georgia Tech's Center for Music Technology. It is, in essence, an artificial intelligence DJ. It recommends songs, dances to the beat and keeps the music pumping based on listener feedback.



 

Industry News containing the Term Force Feedback:

Results by page [1]   [2]   

(13/07/2004)
VirTra Systems, Inc, Arlington, Texas, yesterday - July 12 - announced an expanded contract with the United States military for the company's IVR-300(TM) advanced training simulators.

Unable to disclose specifics about the c...


(10/08/2004)
LOS ANGELES ? NTT Cyber Solutions Laboratories will demonstrate a new approach to perception technology at the Siggraph 2004 Conference and Expo this week that untethers the virtual-reality experience from gloves and wires.

T...


(23/05/2010)
he Air Force says it performed no advance testing on the specific type of military GPS receiver that had problems picking up locator signals after a change in ground-control software.

The Air Force said Monday that it perform...


(29/09/2008)
Gel-filled fingertips could give prosthetic hands greater sensitivity, even allowing them to react "instinctively" to objects slipping from their grasp.

Human hands automatically estimate the minimum force needed to hold on...


(14/07/2004)
University at Buffalo's Virtual Reality lab have developed a virtual clay sculpting system to enable users to sculpt a block of clay, or anything else malliable. The resulting product is stored in VR, and can be produced using CAM manufact...