Frames Per Second
Frames Per Second or FPS is the rate the graphics processor renders new frames, or full screens of pixels. FPS decreases as the number of objects in a display increases, since it takes longer to draw each frame. A faster or more efficient gaphics processor will render more frames per second with more and more detailed displays. Higher FPS makes everything flow more fluidly, and makes the system more responsive to user input.
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At CES 2009, Nvidea unveiled a system of active glasses. Specifically, shutter glasses. The frames alternate polarisation to block light out every second frame, so that each eye gets half the screen update rate of any normal monitor, but will work with a normal output stream just fine.
Industry News containing the Term Frames Per Second:
Researchers from the University of Illinois at Urbana-Champaign and the University of California at Berkeley have developed software, dubbed Tele-immersive Environments for EVErybody (TEEVE), designed to support three-dimensional videoconfe...
One of the problems with " life recorders", wearable video cameras that record your every movement, is making sense of the huge datasets they produce. Given a day's worth of inane footage--get up, wander into bathroom, brush teeth etc--w...
At this summer's Siggraph, researchers from MIT's Computer Science and Artificial Intelligence Laboratory (CSAIL) will present new software that amplifies variations in successive frames of video that are imperceptible to the naked eye. S...
New research in the Journal of Consumer Research suggests that when we change from speaking one language, to speaking another, our whole personalities shift.
"Language can be a cue that activates different culture-specific...
Researchers at the UCLA Henry Samueli School of Engineering and Applied Science have developed a novel, continuously running camera that captures images roughly a thousand times faster than any existing conventional camera.