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Results by page [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] Comprising thirty-two separate essays by game designers, game critics, game fans, philosophers, anthropologists, and media theorists, this first of its kind collection on game design and criticism looks at many of the fundamental questions that plague the industry today. OpenGL ES Game Development offers an in-depth look into the OpenGL ES standard and what the new embedded systems graphics library will provide for game developers. It covers OpenGL ES, EGL, game development, and platforms that are currently available. Aimed at the working Visual C++ game developer, 3D Game Engine Design provides a tour of mathematical techniques for 3-D graphics, and the source code that's used to implement them in state of year 2000?s art gameworld engines. ?Permanent removal of the ability for a player to control his avatar within the game system is known as permanent player death (PPD). Few game mechanics actually attempt to make use of PPD, though the reasons for this vary. The purpose of this article is not to identify the strengths or weaknesses of PPD within a given game system, but to present one implementation of it.? The first of a series of game AI programming books, this one is divided into eleven sections, covering General Wisdom; Useful Techniques and Specialized Systems; Pathfinding with A*; Pathfinding and Movement; Tactical Issues and Intelligent Group Movement; Architecting a Game AI; Decision-Making Architecture; FPS AI; RTS AI; RPG AI; Racing and Sport AI; Scripting; and Learning. From September 2003, this brief news snippet is worth keeping hold of, because it's message is so important - even a 'game' is a serious tool to train. First created in 2003, Gender Inclusive Game Design: Expanding The Market deals with the ever-present problem of game and virtual-space designers assuming, incorrectly, that young males, typically 13-25 years of age, dominate the market. World Review: Larkinor
Larkinor is a strange place, almost a chameleon. It is a web-based browser game, same as a thousand others. Only difference is, it is doing its level best to immitate something decidedly more than a game ? it is trying to be a MUD.
 
Rating 58.5
 
Made in 1997, Geri's Game is an iconic CGI short film, coming on the heels of 'Bug's Life', and the first real attempt at fabric animation by Pixar Studios. This story-based paper examines the different challenges, experiences, and memories available in role-play, and other types of 'game', in order to showcase the advantage of the one over the other. This one makes its point well.
Industry
News containing the Term Game%20Widow:
Results by page (23/01/2010)
March 9th ? March 13th Moscone Center, San Francisco USA The Game Developers Conference has grown from an informal gathering in the living room of a notable game designer 23 years ago, to a weeklong conference for mor...
(21/11/2003)
Korea is a blur of activity in the MMO sector, with over 200 new entertainment worlds under development, and an amazing countrywide internet infrastructure. The Korean Game Developers Conference is an annual conference organized by Korea...
(04/12/2008)
The GAMES group at the University of Alberta is using AI to develop the next generation of interactive video games. Today, many video games create only an illusion of intelligence, using a few programming tricks. But in the n...
(10/05/2009)
June 17-18 2009 Carnegie Mellon University, Pittsburgh, Pennsylvania, USA The Game Education Summit is the only conference where the video game industry and academics from around the world can come together to have mea...
(23/02/2006)
Chinese director Wang Xinmin will shoot a TV series based on the Chinese massively multiplayer online role playing game (MMORPG) Xian Lu Qi Yuan 2, reports eNet. Xian Lu Qi Yuan 2 is a 2D online fantasy game developed by Beijing based onlin...
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