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Virtual Dictionary
Gaze-Direction A precursor to eye-tracking, gaze-direction is still used in large legacy systems, or difficult environments. It works by working out where the user is most likely looking based on the position of their head, as opposed to the motion of their eyes. Below, we offer a selection of links from our resource databases which may match this term.
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Results by page [1] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Industry news from August 2005, featuring the debut of 'galvanic vestibular stimulation' or GVS. GVS is a means of controlling the input sent to the body's balance centres via a pair of devices behind the ears. Capable of tilting your balance to make you think you are moving in any direction at any time, GVS offers many hopes for cheap, mass-market movement simulation. Futureworld is the sequel to Westworld, yet it takes an entirely different direction. Meant to be the film that spun the Westworld franchise into an anthology set, instead it was the film that buried it. Futureworld has some great ideas, and like many films of the era, is a goldmine of nuggets concerning robotic technology, virtual reality, augmented reality and social implications. The book is based round the concept of the network is not the great equaliser, an egalitarian construct that has, since the Internet became a powerful social force, begun to spread out into all works of life, with network-centric organisation. Instead, the authors state that the exploit ? a direct reference to the hacker term ? is a common corporate and subversive means of taking quiet control of the flow and direction of networks. Virtual girl is firmly placed for all time, in the category of camp, cheesy, low budget trash, attempting to pass itself off as VR. It?s a film with a schizophrenic direction. Half the time it is trying oh so hard, so desperately hard to be a sci-fi film about VR technology gone wrong. The other half of the time, it is trying to be soft core pornography. Thus, it fails miserably at both.
Industry
News containing the Term Gaze-Direction:
Results by page (06/12/2009)
They may seem a little unsettling but the staring eyes of this female avatar were designed to grab your gaze and hold it, and also to obligingly follow where you look. By performing these actions with people placed inside a brain scanner, s...
(18/04/2007)
MIT researchers recently demonstrated the capabilities of a robot, named Domo, which, like the robot in a recent General Motors ad, can transcend mass-production's repetition. It is designed to interact with humans and adapt to its environ...
(11/10/2007)
Virtual characters that meet your gaze just like a human have been developed by speech and cognition scientists in France. New software lets them to look at scenes and people the way humans do. The goal is to make virtual hum...
(03/05/2012)
Images of pointing fingers are much better at diverting people's attention than directional arrows, new psychology research suggests. In a paper published in the peer-reviewed journal Perception, researchers at the universi...
(10/11/2011)
In one respect, handling a computer mouse is just like looking in the rearview mirror: well established movements help the brain to concentrate on the essentials. But just a simple gaze shift to a new target bears the possibility of an almo...
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