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Virtual Dictionary

Goblin Tactics

Goblin Tactics is another name for the practice of zerging or swarming. Zerging is a nasty practice in VR Gameworlds such as MMOs or larger MUDs in which as many participants as possible are recruited into a single force whose intent is to crush any enemies with sheer numbers. When zerging, casualties are typically ignored with the point to get to the enemy and crush them underfoot as soon as possible. Zerging eliminates any possibility of fair play from the equation, which is why it is frowned upon by many.

Sometimes zerging is performed using bots, AI controlled characters with far faster reflexes than human players, which then magnify this advantage by attacking en-masse. Such AI attacks are usually performed by bots under the control of one or two human players who desire the equipment of someone nominally far more powerful than themselves.

The companies behind gameworlds usually consider such bot zerging grounds for expulsion.

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Goblin Tactics



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Military Strategies Based On Ants' Movements
Sometimes viable battlespace tactics come out of left field. In this case, a system that in all likelihood will end up as a military asset, started life in several commercial videogames.

The second of the series of books, this one is divided into many sections, covering General Wisdom; Pathfinding and Movement; Group Movement, Tactics, and Planning; AI Animation Control; State Machines; Architecture; FPS, RTS, and Strategy AI; Racing and Sports AI; Scripting; Learning; Genetic Algorithms and Neural Networks; Speech Recognition and Dialogue.

Organised into 7 sections, this comprehensive volume explores every important aspect of AI programming to help you develop and expand your own personal AI toolbox. You?ll find ready-to-use ideas, algorithms, and code in all key AI areas including general wisdom, scripting and dialogue, movement and pathfinding, architecture, tactics and planning, genre specific, and learning and adaptation.


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Linden Lab has changed tactics in its Second Life world's virtual marketplace. Rather than let users sell to one another, trusting in the community to balance things out, the VE maker has launched two new marketplace software products, cal...

(Press Release) Kognito, a developer of immersive learning simulations, announced today that the company has received the Bersin & Associates 2007 Learning Leader Award in the "Vendor Innovation" category for its Interpersonal Skills Sim...

The world's first massively multiplayer forecasting game, goes live today and will last for six weeks, played on forums, blogs, videos, wikis, and other online spaces.

"By playing the game, you'll help us chronicle the wor...

(Press Release) A computer program that can solve the Go game for a 5x5 playing board. Dutch researcher Erik van der Werf achieved a world first with this program. A complete Go playing board has 19x19 rows. Van der Werf investigated new c...

In Marine Corps Air/Ground combat centre Twentynine Palms, in California, USA, a group of marines, equipped to the rafters with everything they could need, load into a humvee transport, for a routine patrol.

On a sunny day, ...