A physical interface for VR that delivers a full sense of touch to the user. This includes pressure, temperature, and other factors to make the VR world tangible.
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Disney Research has come up with a truly novel type of interface device – a way to turn any house plant into a programmable haptic controller, by taking advantage of the capacitive capability of plants.
A comparison. Two women, both with prosthetic limbs. On the left, a standard prosthetic. On the right, a haptic prosthetic giving touch feedback. Who can complete the task faster, and is there much difference?
An interesting little quote from Mona Lisa Overdrive which provides brain fodder to chew on for the future of haptic (touch) interfaces.
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All manner of approaches are being fielded these days to try and create a workable haptic interface, that allows the true feeling of touch to an object that is only virtually there. One of the more esoteric, is the use of sound to shape the pressure fields in the air. Specifically, the use of ultrasound.
One of the severe problems with haptic input devices (other than the very, very basic type that jack directly into the nervous system) is that the mechanics of hand-held systems only bend or push so far, then they hit engineered limits and the feeling dissipates.
In October 2009, iRobot announced that they would be receiving additional funding from the US Robotics Technology Consortium. They plan to use much of this money to add full haptic feedback technology to their heavy-duty robots.
An unexpected discovery of a hierarchical networking scaffold inside the human brain itself, has interesting implications for future neuroprosthetics. Rather than having to interface with the grey matter right where computations are being done, we may in fact only have to interface with the white matter 'between departments' as it were, to achieve the same interface effect.
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The ?Haptic Creature? is a robotic pet, designed to communicate only haptically. In other words, it only communicates by touch.
The hope of creator Steve Yohanan at the University of British Columbia in Vancouver, Canada, is ...
LOS ANGELES ? NTT Cyber Solutions Laboratories will demonstrate a new approach to perception technology at the Siggraph 2004 Conference and Expo this week that untethers the virtual-reality experience from gloves and wires.
In one of the strangest attempts at augmented reality, researchers at the University of Tokyo in Japan have invented a head mounted haptic sensor.
It uses a series of infra-red sensors positioned around the device at interval...
May 28 to May 30, 2007
Marriott Ch?teau Champlain Montr?al hotel.
GI 2007 will be the 33rd Graphics Interface conference; it is the oldest continuously-scheduled conference in the field. GI cons...
Thanks to a fashion student at Nottingham Trent University, you could soon be able to 'feel' clothing bought online.
Nicola Davison designed a programme, called "Click 2 Touch" which uses a computer mouse to simulate a ha...