Hard shadows are the simplest and least realistic form of shadows in a virtual environment. A shadowed area, behind a light occluding object, which has a sharp, hard line between the shadow, and a lit area. The unnatural hard ending makes the world feel fake.
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for Hard Shadow:
Resources in our database matching the Term Hard Shadow:
Virtual girl is firmly placed for all time, in the category of camp, cheesy, low budget trash, attempting to pass itself off as VR. It?s a film with a schizophrenic direction. Half the time it is trying oh so hard, so desperately hard to be a sci-fi film about VR technology gone wrong. The other half of the time, it is trying to be soft core pornography. Thus, it fails miserably at both.
A coder?s article about creating realistic, dynamic soft shadow in real-time interactive, and complex scenes.
A quote from "Otherland: City of golden shadow", talking about the probable confusion that could result from a realistic enough, surround news feed versus actual physical experience of a disaster.
A lengthy quote from the book "Otherland: City of Golden Shadow", by Tad Williams, which sums up the dialectic between physical reality and virtual reality, in one of the most succinct and apt ways we have encountered.
Read this series for the twisting, evolving, many diverse threaded storyline, or read them for the wonderful imagery, and enchanting ideas for VR of the future. Whichever reason makes you pick up one of these, you are in for one hell of a ride!
A look at the 1995 milestone movie Toy Story, and an interesting question is asked: Why are modern mainstream VRs only just coming out from the shadow of that world-quality, 14 years later?
Resource Type not Available
A look into the world of Otherland; where bots and human users are so hard to tell apart, they have had to have legislature passed to mandate telling them apart. Will we ever reach this point? Probably.
A collection of essential tips and tricks for producing a viable world. Written mostly for games, it's not hard to read between the lines and find it applicable here, as well.
The final piece in a series of three, this article takes a long, hard look at protecting the company/group's copyright, via the age-old horror - the employee contract.
Industry News containing the Term Hard Shadow:
Results by page
In the lab of UCLA electrical engineering professor Aydogan Ozcan, a prototype cell phone has been constructed that is capable of monitoring the condition of HIV and malaria patients, as well as testing water quality in undeveloped areas or...
To give more room for game, movie and music downloads, Sony is launching a PlayStation 3 with a larger hard drive on Nov. 3.
The $350(us) gaming console will have a 250 gigabyte hard drive, more than twice as big as the recen...
Robots can climb stairs, and they are doing it everywhere you look. ?No big deal? you say, but it really is a big deal. Five to ten years ago almost nobody was doing it. Now grad students are doing it all by themselves for thesis project...
It seems that every six months we hit a new benchmark, doubling the sixze of hard drives at the moment. Never a bad thing.
This one is no exception: Seagate has announced three new consumer-level hard drives, which it claim...
PC hard drive usage is expanding dramatically. By 2007, it is predicted standard computer systems will have between 300 and 600 GB of hard drive space. Notebook computers will come with 300GB drives and small drives for mobile...