Hearing Immersive Interface
A hearing immersive interface is an interface of any type which completely eclipses the user?s own sense of sound. It might be considered as simple as binaural headphones which block out all external sound, or cochlear devices which process sound, receiving their input from another source. A hearing immersive interface?s use results in the only sounds the user is capable of hearing, being those coming from the virtual environment the interface is connected to.
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The Explorer 500 P is a hearing assist device, designed specifically for children and infants. Unlike traditional hearing aids, it employs substantial artificial intelligence software that enables its functionality to grow with the child, maximising development potential for children with hearing disorders.
A novel and very practical use for an iPhone as an auxiliary hearing aid has been developed. The soundAMP program takes control of the iPhone, and essentially uses the in-built microphone to boost ambient noise levels.
At the start of April 2009, a US firm, Oticon, started shipping a rather interesting concept, essentially hearing aids that plug into the local wireless network as you walk around. Whilst this company may be the first, it's a definite interest area for others.
A look at the Sega VR, a head mounted display and fully immersive interface of the early 1990s, that somehow never quite managed to make it off the ground.
An innovative project at Tripler Army Medical Centre utilises an immersive virtual reality interface to take patients back to the war zones they experienced, to treat their battlefield stress.
A Moot Court Hearing on the Petition of a "conscious computer" to be treated as a legal person was held at the 1st Colloquium on the Law of Transhuman Persons in Florida earlier this year. This write-up outlines in plain-form how such a case might actually go, and the issues all sides would have to consider - is an artificial being sentient?
The Virtual Dental Implant Training Simulation Program or VDITS is designed to help students in diagnostics, decision making and treatment protocols. However, its use is ultimately limited because VDITS is a fishbowl VR interface, not an immersive one - it expects participation via monitor screen, mouse and keyboard, rather than a full on virtual experience, at least at this stage.
An elegant comparison between three very different forms of hardware-mediated virtual reality - HMD immersive displays, CAVE immersive VR systems, and Chameleon VR systems that carve out a nook for themselves within the physical world.
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Woven cicuitry turns your clothing into the interface for your life. Just add your phone or ipod, and let that program your clothes for you.
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Oticon, out Somerset, New Jersey, last week released a new set of hearing products, including two new lines of hearing aids and a system to wirelessly listen to music, television, or speak over the phone with much ease. The ConnectLine wire...
Human ear cells vital for hearing have for the first time been created in the lab, and could eventually yield new treatments for hearing loss.
Such cells have been created before from mice, but the new cells will reveal more ...
Hearing aids and cochlear implants act as tiny amplifiers so the deaf and hard-of-hearing can make sense of voices and music. Unfortunately, these devices also amplify background sound, so they're less effective in a noisy environment like...
Sonitus Medical out of San Mateo, California is a company that's betting on bone conducting dental hearing implant technology. The SoundBite Hearing System that the firm is developing consists of a unit that has a microphone and wireless t...
About 36 million Americans suffer from some type of hearing loss. However, only one in five who could benefit from a hearing aid actually wears one, according to the National Institute on Deafness and other Communication Disorders. MIT engi...