Live, Virtual, and Constructive Simulation
All simulations can be categorised into one or more of the three categories live, virtual, or constructive. This compartmentalisation does have problems, as there is no set divide between the categories; they flow smoothly in continuous values from each to the other.
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Resources in our database matching the Term Live, Virtual, and Constructive Simulation:
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The film "The Matrix" Promoted a lot of philosophical musing on the nature of reality. One philosopher, Nick Bostrom, postulated 'the Simulation Argument', the belief that the world we live in, is in fact itself a simulation, and a complex scientific proof to support the idea.
In order to create a truly alternate life, totally separate from the physical, to 'begin anew' in the virtual, and live as the person you were meant to be, rather than live with the deck of cards you were dealt when you were born, what are the very basics required?
Industry news, originally posted 14-11-2004. The world?s first hippocampus prosthesis has passed the first stages of live testing.
A unique study by human factors/ergonomics researchers in Norfolk, Virginia, USA, has concluded that VR simulators may well be the best way to prepare surgeons for battlefield medicine, as it is ideal for creating a safe replica of the in high-stress, high-workload conditions combat zones present. Conditions which traditional training cannot replicate, and which often cause issues in medical staff encountering it live for the first time.
It is always pleasant when a research simulation unveils data that can be used in all sorts of other simulations – in addition to it's expected result. A new simulation on the formation of stellar novas, and the shapes they take, has provided just that.
A vivid reminder, in the comparison between the CG in Final Flight of the Osiris, and CG shots in the film Matrix Reloaded, of just how close we are coming to achieving the capability for all live action films to be entirely CG based, instead.
This report from Fort Hays State University in the US, is a refreshing look at how educational establishments are independently starting to make use of VR to bolster learning. In this case, via the creation of a virtual learning centre using the power of animation and simulation.
A sobering quote from Count Zero which does make you think. Even for those of us keen to experience life through the virtual as the great equalizer, unless we hit the point where VR is literally everywhere, with AR and physical life hopelessly intermingled and intertwined, a life solely through VR is always going to be a life at disadvantage, when interacting with others, who get to live in both.
Galvanic Vestibular Stimulation. For those of us familiar with it, it's a possible panacea to cure simulation sickness, and rope the sense of balance of the user directly into the simulation. Unfortunately, it seems there is a fly in the mixture.
If the best way for an individual to live life, as is true for a fair segment of the population; if they desire happiness, and a life in which they are not judged for their physical shell, but for whom they are themselves, is to retreat from the physical, into the virtual, then this brings up certain challenges.
Industry News containing the Term Live, Virtual, and Constructive Simulation:
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(Press Release) Major General Perry V. Dalby,VirTra Systems' chief executive officer, today announced the Company has launched its new mobile live-fire small arms training simulation trailer product.
The new live-fire simula...
The BBC are finally starting to embrace virtual worlds. BBC Radio 1 has created a virtual environment of the Dundee Radio 1 Big Weekend event last month.
Some 30,000 lucky ticket winners and 34 live bands came together to tak...
(Press Release) This Simulation Enhancer unit provides the user with the sensation that he has been hit or stunned by explosion while in virtual fights. The Aura Virtual Reality Vest provides a reality of feeling and not just sounds. This A...
Bohemia Interactive to demonstrate VBS2 at Interservice Industry Training, Simulation, and Education Conference (I/ITSEC)
(Press Releae) Bohemia Interactive (BI) is pleased to announce that Virtual Battlespace 2 (VBS2) will be demonstrated at I/ITSEC, to be held at the Florida Convention Center in Orlando, from November 28 - December 1, 2005. BI will be locate...
(Press Release) Sponsorships by the National Center for Simulation and the UCF Institute for Simulation and Training Highlight the Use of Geospatially-Enabled Simulators to Increase Homeland Security and Emergency Response Training and Prep...