Local Area Augmentation Systems
A LAAS or Local area Augmentation System or LAAS is used to augment Global Positioning Systems when fine, precise detail is required.
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A Local area Augmentation System is used to augment Global Positioning Systems when fine, precise detail is required. They could actually solve a lot more sensor web issues than just the use in aeronautics they have today.
This looks at local myths - how they form, what they can be based upon, and the creation of something that's meaningful to your players at the time of it's creation, later growing in to something more.
At the start of April 2009, a US firm, Oticon, started shipping a rather interesting concept, essentially hearing aids that plug into the local wireless network as you walk around. Whilst this company may be the first, it's a definite interest area for others.
Participants in modern internet-controlled, heavily graphics-orientated virtual worlds often confuse fps and lag. When an area cluttered with graphics, and a complex drawing area slows down, all too often people say that the area is laggy, or their Internet connection is not sufficient to handle it. This is patiently untrue, and continued perpetuation of this idea leads people to invest in hardware they do not need, which has no effect on the problem.
This resource, intended for building IF worlds, still has many vital, and infrequently observed lessons for area builders within virtual worlds. A large area within a textual world, is about the same size as an average IF landscape, and many of the same rules still apply.
The body has no shortage of locations that are accessible for implantation of prosthetic devices, or electronic systems. However, one area is particularly attractive, as it involves minimal surgery, and no skin damage or scarring. This location? The mouth. The disadvantage of using the mouth as a place to anchor or hide devices, is that there is only one logical place to put them ? where the teeth currently sit.
This book serves as a new overview of multiagent systems, which are online systems composed of multiple interacting intelligent agents. It offers a newly seen computer science perspective on multiagent systems, while integrating ideas from operations research, game theory, economics, logic, and even philosophy and linguistics.
The study of multi-agent systems or MAS focuses on systems in which many intelligent agents interact with each other. These agents are considered to be autonomous entities such as software programs or robots.
Essentially a collection of peer reviewed academic works, like all books of this type, Proceedings of the 6th annual conference on Intelligent Tutoring systems is a thousand page tome containing 93 full papers on the development of AI systems, narrative, motivation and emotional control for educational purposes, from 2002.
A n almost blow by blow overview of the plot of the 2004 remake of The Stepford Wives. A remake which cuts close to the bone on both neuroprosthetics and robotics, along with a great many ethical issues surrounding augmentation technologies.
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Instant feedback technology that allows the public to voice spontaneous opinions about their surroundings is being tested to help make cities safer.
The 'Voice Your View' (vYv) technology has been developed by scientists fr...
The Internet has become the third most popular news platform for American adults, trailing only local and national television stations, according to a survey released on Monday.
Seventy-eight percent of the 2,259 adults surve...
March 3-5, 2009
?Residenz M?nchen?, Germany
The Munich Satellite Navigation Summit has been established as the European and International conference with global impact featuring invited high-ranking worldwide speakers ...
Taiwan's leading smartphone maker HTC Wednesday launched its first 3D cellphone onto the local market, picking what a local telecom operator said was an opportune time ahead of the iPhone 5.
The HTC Evo 3D, which is already ...
Researchers have long known of the brain's ability to learn based on visual motion input, and a recent study has uncovered more insight into where the learning occurs.
The brain first perceives changes in visual input (local...