Machine Learning is a subset of artificial intelligence, which deals with software that learns from its own experiences, in the same way as an organic brain. Neural Networks are one example of machine learning, although there are many other fields.
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for Machine Learning:
Resources in our database matching the Term Machine Learning:
The dramatic growth in practical applications for machine learning over the last ten years has been accompanied by many important developments in the underlying algorithms and techniques. This book is suitable for courses on machine learning, statistics, computer science, signal processing, computer vision, data mining, and bioinformatics.
This book is an introductory level coverage of AI. Specifically it covers methods and algorithms that allow computer programs to automatically improve through experience. Intended for upper level undergraduate and introductory level graduate courses in machine learning, it is understandably light on content in many areas.
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation.
The Learning Locomotion program by DARPA is attempting the creation of self-learning robots, with legs, not wheels, who can traverse any terrain.
Good Video Games and Good Learning is a book dedicated to deep insight about games and learning. Whether you are creating games, simulations, or full blown multi-user virtual environments, this book is invaluable.
Indusgeeks has built a platform on Second Life that enables students in distance-learning programmes to plug into a simulated environment replicating and enhancing physical life learning processes
This report from Fort Hays State University in the US, is a refreshing look at how educational establishments are independently starting to make use of VR to bolster learning. In this case, via the creation of a virtual learning centre using the power of animation and simulation.
A ten year old article talking about the potential for virtual environments for learning, long before serious games even came along.
Video games have become both big business and a technological focal point for new forms of learning. Today games are not just played; players engage in game design, write fan fiction, and organise themselves into collaborative learning communities. In these communities players acquire 21st century skills in technology, but, in the best of these communities, they hone these technical skills and strengthen emotional and social intelligence.
Discussion of a possible hardware-based neuroprosthetic interface method designed to maximise speed gain in body-machine sensory interfaces.
Industry News containing the Term Machine Learning:
n the movie "2010," while trying to salvage the mission to Jupiter, the Hal 9000 computer noted, "I enjoy working with human beings, and have stimulating relationships with them."
Well, 2010 is just around the corner, and...
A University of Bath academic, who oversees a global effort to develop an open-source machine that ?prints? three-dimensional objects, is celebrating after the prototype machine succeeded in making a set of its own, functioning, printed par...
Education is on the cusp of a transformation because of recent scientific findings in neuroscience, psychology, and machine learning that are converging to create foundations for a new science of learning.
Writing in Friday'...
February 16 - 18, 2009
The IASTED International Conference on Artificial Intelligence and Applications--AIA 2009--covers machine learning research and applications. Topics include computer learning, ...
A hyper-realistic Einstein robot at the University of California, San Diego has learned to smile and make facial expressions through a process of self-guided learning. The UC San Diego researchers used machine learning to ?empower? their ro...