A multimodal sequence can refer to several things in VR.
Below, we offer a selection of links from our resource databases which may match this term.
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Resources in our database matching the Term Multimodal Sequence:
A look at using a pool of sequence files and the socio-economic status of an NPC, to create a set of sequence files for their avatar that makes their behaviour both unique and believable.
A better way has been developed for premade MoCap summoning. A method that uses general limb movements to call up the closest matching MoCap file.
Created in 1992 during the height of the first great public VR hype, Lawnmower Man is a little on the hammy side, but is that rarest of rare things: A sci-fi film that has done its homework. Every VR sequence, all the VR hardware is directly based on actual capabilities of the time, and nothing is done that could not be done from a VR and interfacing standpoint.
This single still is from the widescreen version of ?The Second Renaissance?, one of the Animatrix animated shorts. The full sequence encapsulates the id's version of the capabilities of VR, rather well.
Industry News containing the Term Multimodal Sequence:
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Mimicking the way in which a retina works is as hard as it sounds. Scientists from Stanford University, in the United States, have spent the past two years working on imitating the way in which information is processed in biological systems...
Last December, Ion Torrent, something of an upstart in the sequencing industry, launched its new semiconductor-based sequencing machine. At $50,000, it was a comparatively inexpensive device designed to move DNA sequencing from large, speci...
06 November 2009 - 06 November 2009
MIT Media Lab, Boston, USA
A vital requirement for social robots and virtual agents is the ability to infer the affective and mental states of humans, so as to be able to engage in a...
A portable instrument based on an ultrasensitive nanoscale sensor could detect bacteria in minutes, helping to catch infectious diseases early and prevent their spread. The simple, low-cost device should be available within three years, say...
A Korean venture start-up has developed an inaudible sound sequence, based on submiminal messaging which it claims can prevent obsessive use of online games, thus falling in line with government mandates.
?We incorporated me...