Natural-vision technology refers to any and all attempts to recreate the natural range of human, organic vision technologically. This is either medical efforts such as synthetic eyes, or display efforts that attempt to create displays with levels of detail and colour range greater than the human rye can perceive.
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A study conducted to understand how flies and bees can navigate so precisely using just natural sunlight, has interesting implications for machine vision, and adding additional sense-based navigation systems to UAVs and UGVs without adding the weight or cost of any extra hardware.
A group of researchers from UC Santa Barbara have been comparing the human visual system to machine vision systems from an architectual and programming perspective, to see what, exactly makes human vision systems more efficient - and gain some insight on how to replicate that.
This book gives senior undergraduate and beginning graduate students and researchers in computer vision, applied mathematics, computer graphics, and robotics a self-contained introduction to the geometry of 3D vision; that is the reconstruction of 3D models of objects from a collection of 2D images.
There are a few, albeit exceedingly rare cases, where after a lifetime of blindness, a human's vision is naturally restored. These cases, properly studied, are yielding impressive amounts of data on how a vision system forms in a mature mind - and thus how to recreate the same, in machine vision.
Its early 2009, and the University of Southampton, in the UK, is developing electrical stimulation technology, designed to help stroke patients relearn movement, by duplicating the natural, original nerve impulses. The technology is a direct offshoot of work to decode the electrical signals of the peripheral nervous system.
A basic problem in computer vision is to understand the structure of a physical sceene from just one or two camera?s perspective. This book attempts to provide a basic background in everything you need to know to be able to create a computer vision system, and train it to deal with the physical world.
An applied introduction to modern computer vision, focusing on a set of computational techniques for 3-D imaging. Covers a wide range of fundamental problems encountered within computer vision and provides detailed algorithmic and theoretical solutions for each. Each chapter concentrates on a specific problem and solves it by building on previous results.
Part two of a short series looking at the French film Chrysalis (2007)'s take on Natural User Interfaces. This focusses on a slightly more advanced form of touchscreen display; dealing with video data in such a way as to feel totally natural, even to a non-computer-user.
The virtual laser keyboard first appeared in mid 2005, and is a product of machine vision and projection technology. The emitter itself is about the size of a small mobile phone, and so can be discretely attached to any handheld device.
Technology and movie-making have always gone hand in hand but the latest breakthroughs are changing the very nature of the process. Those in the industry say that thanks to the role of graphics processing units (GPUs), the director's vision can be more fully realized.
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People who lose vision after stroke can have their brain rewired to see again.
Called vision restoration therapy, the treatment involves identifying and stimulating regions in the visual field that are only partly damaged.
NVIDIA today demonstrated 3D video streamed live over the Internet using an NVIDIA 3D Vision PC, Microsoft Silverlight and IIS Smooth Streaming technology. The demonstration, which streamed the music video 'We Are the World' 3D, at a pres...
A wiggle of the fingers will change television channels or turn the volume up or down. In videogames, your movements will control your onscreen digital avatar.
It's called 3D gesture recognition and while it may not be in st...
The American Nationwide Children's Hospital in Columbus, Ohio has teamed with Viking Systems, Inc. to create and field-test a head mounted display system for surgical use.
June 13, June 18 2010
San Francisco, California, USA
Papers in the main technical program must describe high-quality, original research.
Topics of interest include all aspects of computer vision and pattern reco...