No clipping is a denominator used when collision detection is turned off. This means the virtual environment will not check for any collisions between objects. Collision based interfaces such as haptics cease working under this condition, as the avatar passes through all objects without resistance. On the other hand, removing collision detection, offers a sharp performance boost.
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for No Clipping:
Resources in our database matching the Term No Clipping:
Results by page 
Industry News containing the Term No Clipping:
Results by page
Video surveillance cameras that eye supermarkets, car parks and train stations are something many people are used to by now.
But one US police force is making the headlines for trying to take this a step further: clipping cam...
After ten years away, IBM is returning to the 40th Annual International Consumer Electronics Show (CES) in Las Vegas this month, with many essential technologies for video gaming, virtual reality and wireless communication.
(Press Release) Virtools? announces new features for upcoming Virtools Software Suite release, available mid-2005.
The new release of Virtools Software Suite expands on the previous platform that was consolidated with the lau...