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Virtual Dictionary

PI

Physical intelligence or PI is grounded in the belief that all intelligence rises out of knowable physical interactions in substrate: An organic brain, or a computer system. If intelligence is physical, then however complex it may be, it can be mapped by the laws of physics, and recreated using the same.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for PI:

1080i

3 DOF

3D accelerator

3D Game Engine

3D Mouse

3D Multiview Video

3D Pointer

6 DOF

6DOF

720p

Acoustic Shock

Action Potential

Active Remote Sensing

Adaptive Refinement

Adjustable Camera

Alpha Channels

Alpha Mapped Texture

Alpha Mapping

Alpha Wave

Alpha-Beta Search

Ambient Occlusion Map

Anaglyph Stereoscopy

Anagraph

Anagraph Glasses

Anagraph Stereoscopy

Animat Approach

Animated Pedagogical Agent

Animation Blending

Anisotropic filtering

Anisotropic Optimisation

Anisotropic Shading

ANSI Lumen

Anti Bioism

Antialiasing

Anticipatory Medical Device

Asthenopia

Attached Shadow

Attribute

Automaton

Autostereoscopic

Axon

Axon Tip

Back Projection Screen

Bank Sitter

Base Mesh

Beauty Pass

Behaviometric

Behaviometrics

Behavioural Animation

Beta Wave

Bi-ocular

Bilinear Filtering

Bilinear Interpolation

Binaural Sound

Binaural Sound Synthesis

Bind-on-Pickup

Bind-on-Use

Binocular Disparity

Binocular Display

Binocular Fusion

Binocular HMD

Binocular Omni Orientation Monitor

Binocular Overlap

Bio-Hacker

Bio-port

Biohack

Biohacking

Bioinspired

Bioinspired Robotics

Biomechatronic

Biometric

Biometric characteristic

Bionic Limb

Blow-Suck Tube

Boom

BoP

Botting

Brain Fingerprint

Brain Fingerprinting

Brain in the Bottle

Brain Machine Interface

Brain Mapping

Brain-Machine Interface

BRB

Breast Specific Gamma Imaging

Brightness

BSGI

Buff

Builder

Bump Mapping

BVR

C3

C6

Cache Thrash

CAD

Camera Matrix

Camera Version

CAPTCHA

CASE

Cast Shadow

Cathode Ray Tube

Caustic Lighting

CAVE

CGI

Character Engine

Chat Bot

Chatbot

Chatterbot

Ciliary Muscles

Clampmap

Clinical Tablet

Clipping

Clipping plane

Cloth modelling

Cognitive AI

Cognitive Artificial Intelligence

Cognitive Enhancer

Cognitive robot

Cognitive Robotics

Collision Detection

Colour Graduated Surfaces

Colour Pass

Colour Ramp

Computer Aided Design

Computer Aided Software Engineering

Computer Interfaced Glove

Consensual Reality

Context Aware Computing

Context Aware Service

Continuous Shading

Convergence

Corpse Camping

Cross Talk

Crowd Simulation

CRT

Cutter Path

Cyberformance

Cyberloaf

Cyberphilia

Cyberphobia

Cyberpsychology

Cyberpunk

Cyclorama

D-MRI

Dark Mapping

Data Glove

Data Gloves

DBS

De-Buff

Dead Finger

Declarative Graphics System

Deep Brain Stimulator

Deep Learning Software

Deformable Body

DEM

Depth Buffering

Depth Cues

Depth Map

Depth Pass

Depth Perception

Detail Texture

Diffuse Interreflection

Diffuse Pass

Diffuse Reflective Coefficient

Diffusion MRI

Digital Elevation Model

Digital Immortality

Digital Light Processor

Digital Materiality

Digital Tomosynthesis

Diphthong

Direct Light

Direct Retinal Display

Directional Light Source

Dirt Map

Dirt Nap

Distributed Intelligence System

Distributed Raytracing

DLP

Doppler Effect

Drone

Dummy Head

DWL

E-therapy

EA

Early Ray Termination

Eating Grass

Eccentric projection

Edge Blending

EEG

EEG biofeedback

EGNOS

Eigenface

Electroencephalography

Electrofluidic Display

Electromagnetic Tracker

Electromyography

EMG

Empty Space Skipping

Endoscopic

Energy creature

Entrance Pupil Alignment

Entry VR

Epic

Epipolar Geometry

EROS

ERP

Escorting

Ethorobotics

Eutelic Organism Emulation

Event Related Optical Signal

Event Related Potential

Event-Related Potential

Everyware

Evolutionary Algorithm

EVR

Exergaming

Exertainment

Exp

External Light Block

Extrusion

Eye Guiding

Face shading

Facer

Facet

False Accept Rate

False Match Rate

FAR

Fat Fingers

Feature analysis

Feedback Channel

FES

Field of View

Fill Rate

Fish Tank VR

Fishbowl VR

Flat Polygon Lighting

Flexible Object

Fluid animation for Client Prediction

FMR

Fog Gradient

Fogging

Foglet

Foglet Swarm

Follow Through

Force Ball

Forward mapping

FoV

FPS

Frame Buffer

Frames Per Second

Freeform Surface Modelling

Freeform Surfacing

FSAA

Full Scene Anti-Aliasing

Full Tactile Feedback

Functional Electrical Stimulation

FWL

Gait Analysis

Galvanic Vestibular Stimulation

Gaze Tracker

General Packet Radio Service

Geographic Information Systems

Geomorphometrics

Geoprocessing

Gesture Control

Gesture Recognition

Gesture Tracker

Gesture Tracking

Ghosting

GIS

Global Illumination

Goblin Tactics

GPRS

GPU

Graphics pipeline

Gruebler's Equation

Grunge Map

Gustatory Sensor

GVS

HALs

Haptic Bladder

Hardware Abstraction Layers

Head Mounted Display

Head-Related Transfer Function

Heart Rate Variability

Height Map

Height Mapped Terrain

Hierarchical Model

HIFU

High Pass Filter

High-Intensity Focused Ultrasound

Highway In The Sky

HITS

HMD

Home Automation

Homo Cyber Sapiens

Hotspot

HRTF

HRV

Hybrid intelligent system

Hyperstereo

Hypostereo

IAD

IK

Illumination Model

Implanted Pulse Generator

Indirect Light

Intelligent Assist Device

Intelligent Speech Understanding

Intelligent Transportation System

Interferometry

Interlaced Picture

Interocular Differences

Interpolation

Interpupilary Distance

Interreality System

Interval Mapping

Inverse Kinematics

Invisible Computing

IPD

Irregular Z-buffer

Isotropic Shading

Iterative Reconstruction

JPS

Kill-spawning

Kinematic Chain

Kinematic Pair

Kinematics

Kinetic Depth Effect

Knowbot

Landform

Laparoscopic Surgery

Laparoscopy

LARP

Law of Accelerating Change

Layered Construction

Learning By Imitation

LIDAR

Lifelogger

Light Detection and Ranging

Light Mapping

Lighting Pass

Limb Kinematics

LMAO

Location Based Service

Location Based System

LOL

Low-Pass Filter

Lower Extremity Functional Electrical Stimulation

Lumen

Luminance Clipping

M-Commerce

Machine Vision

Malleable Object

Mana sink

Mass Automation

MBAN

MCA

Mechanoreceptor

Medical Body Area Network

Medical Clinical Assistant

Medical Modelling

Micro-ECoG

Min-Max search

Min-Maxing

Mind Upload

Mipmapping

MMO

Model Space

MOG

Monoscopic

Monoscopic Display

Monoscopic Mode

Morphometrics

MOST-EEG

Motion Tracker

MSAS

Multi-User Shared Environment

Multimodal Sequence

Multimodal Sequence Navigation

Multiple Origin Spatio-Temporal EEG

Multiple Textures

Multiple Video + Depth

Multiplexing Receiver

Munchkin

MUSE

MUSH

MVD

MVV

Myelin

Myelin Sheath

Naive realism

Net Death

Net.Sleazing

Network Based Humanoid

Neurocomputational View

Neuroelectronically

Neuroimaging

Neuromusclar Electrical Stimulation

Neuroprosthetic

Neurostimulator

Neurotechnology

NMES

No Clipping

Node

Non Real-Time Rendering

Non-invasive BCI

Non-invasive BMI

Non-invasive Neuroprosthetic

Noob

Occipital Cortex

OCT

OFDI

OFF

Offset Mapping

Omnidirectional Treadmill

Open File Format

Open Source Software

Operant Conditioning

Optical Coherence Tomography

Optical Frequency-Domain Imaging

Optical Tomography

Orthographic Projection

OSS

Osseointegration

Overlapping Action

Overlapping Faces

Ownership

PACS

Painter's Algorithm

Parallax Mapping

Parallax Mapping with Offset Limiting

Parallax Occlusion Mapping

Parallel Rendering

Partially-invasive BCI

Partially-invasive BMI

Participatory Panopticon

Passive Marker MoCap

Passive Polarised 3D glasses

Path In The Sky

Pay No Attention to the Man Behind the Curtain

PBR

Per-Pixel Shading

Peristalsis

Persuasive Games

Pervasive Computing

PET

Phong shading

Photoacoustic Imaging

Photogrammetry

Photomultiplier

Photomultiplier Tube

Photon Mapped Caustics

Photon Mapping

Physical intelligence

Physically Based Rendering

PI

Pick Device

Pictorial Format Avionics

Picture Archiving and Communications System

Piezo Phototronics

Piezoelectric

Piezoelectricity

Pinna

Pinna Filtering

Pinna Notch

Pitch

Pixel

Pixel Aspect Ratio

Pixel Graphics

Pixel shader

Pixel Shaders

Pixelation

Pixels Per Second

PK

PKilling

Planar mapping

Platonic Realism

Playful Learning

Plot

PNAMBIC

Point Light Source

Polarized Glasses

Polypaint

Polypainted

Polypainting

Polytomography

Positive Extrusion

Positron Emission Tomography

Post-Scarcity Economy

Powergamer

Powergaming

Powerlevel

Prim

Prioproception

Priority Fill

Procedural Animation

Procedural Modelling

Procedural Texture

Programmed Mind

Progressive Scan Format

Progressive Scanning

Projection Matrix

Proprioception

Psychosurgery

Puffy Cloud

QR Code

QTVR

Quantified Self

Quick Response Code

QuickTime Virtual Reality

Raster

Ray Tracing

Raytracing

RB2

RCW

Real Time Radiography

Reality Enforcer

Realm versus Realm

Reflection mapping

Registration Problem

Relief Mapping

Relief Texture Mapping

Remote Controlled Weapon

Render

Render Fog

Render Layer

Render Pass

Repetitive Strain

Repetitive Strain Injury

Representative realism

Reprojection Error

Retinal Binocular Disparity

Retinotopic

Retinotopy

Reverse Painter's Algorithm

Rigid Body Transformation

ROFL

ROFLMAO

Role Play

Role-Play

Roleplay

RP

RPI

RSI

RTR

RvR

Scalable Medical Alert and Response Technology

Scaling

Second Person VR

Semi-immersive

Sensor Fusion

Sensory Reference Frame

Sensory Substitution

Sensory Substitution Device

Server

Shadow Mapping

Shadow People

Shard

Shards

SI

SID

Simultaneous Localisation And Mapping

Single Photon Emission Computed Tomography

Six Degrees Of Freedom

Skeletal Modelling System

SLAM

SMART

Smart Appliance

Smart Appliances

Smart Prosthetic

SMAV

Smooth Shadow

Snapping

SNN

Soft Body Dynamics

Soft Shadow

Solid Modelling

Solid State Compass

Solid State Photomultiplier

Somatotopy

Soundscape

Space to Space

Spatial Data

Spatial superposition

Spatial Transformation

Spatialized Sound

Spatially Immersive Display

SPECT

Specular Coefficient

Specularity Map

SPET

Spiking Neural Controller

Spiking Neural Network

Spiking Neuron

Spot Light Source

Sprite

SSD

Stereo 3D Display

Stereo Vision

Stereokinetic Phenomenon

Stereophotogrammetry

Stereoscopic

Stereoscopic Distortion

Stereoscopy

Sticky Finger

Stochastic Raytracing

Stroboscopic

Strong AI

Surface Modelling

Surface Rendering

SVS

Swarm Intelligence

Swarming

Swarming Micro Air Vehicle

Sweeping

Swept Surface

Synapse

Synthespian

Synthetic Vision System

Tangent Space

Targeted Muscle Re-Innervation

TCP

Technology Transfer

Technophobia

Telehaptic

Telehaptics

Telematics

Telepistemology

Telerehabilitation

Telerounding

Telesurgical Unit

Temporal Aliasing

Texel

Texture Clamping

Texture Mapping

Texturemapping

The Cathedral Model

The Stroboscopic Effect

Three Degrees Of Freedom

TMR

Tomogram

Tomograph

Tomography

Tone Mapping

Tracking Device

Troll Test

True Impostors

Twist

UAV

Uber guild

Ubiquitous Computing

UGV

Uncanny Valley

Unmanned Aerial Vehicle

Unmanned Ground Vehicle

User-Extensible Systems

Utility Fog

UV

UV Axis

UV mapping

UV Values

UVW Axis

Vactor

VAD

VBM

Vertex Lighting

Vertex shading

VGA

Vibration Response Imaging

Video Eyewear

View Distance Fogging

View Frustum

Viewpoint

Virtual Actor

Virtual Bounding Plane

Virtual Cadaver

Virtual Clay

Virtual Colonography

Virtual Crime Investigation Unit

Virtual Displacement Mapping

Virtual Learning Environment

Virtual Mapping

Virtual Patient

Virtual Prototyping

Virtual Reality Application

Virtual Reality Exposure Therapy

Virtual Reality Tele-therapy

Virtual Reality Therapy

Virtual Retinal Display

Visual Field

Visual Searching

Visualisation

VLE

Vocal Font

Voice Activity Detection

Voice Changer

Voice Mask

Volume Raycasting

Volumetric Smooth-Shadow

Voxel

Voxel Sculpting

Voxel Sculpture

Voxel-Based Morphometry

VR Application

VR-tele-therapy

VR-therapy

VRD

VRET

VRI

WAAS

Waldo

Wallerstein Brain

Wand

WBE

Wearable Computer

White Finger

Whole Brain Emulation

Wide Area Augmentation System

Wide area ground Reference Station

Window

Wired Glove

WRS

Z-Buffer

Z-buffering

Z-Depth

Z-fighting

Z-Sorting

Zerging

Zombie









 

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