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Virtual Dictionary

Persuasive Computing

Persuasive Computing, sometimes called captology, is a field concerned with altering an individual?s attitudes, beliefs or behaviour through use of computer mediated environments to shock or educate.

A sub-field of pervasive computing which is growing in traction, is known as persuasive games.

Below, we offer a selection of links from our resource databases which may match this term.

Related Dictionary Entries for Persuasive Computing:

Persuasive Computing


Resources in our database matching the Term Persuasive Computing:

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Persuasive Games: The Expressive Power of Videogames is a book written with the goal of showcasing to the non-gaming world, how video games (and by extension / extrapolation, virtual worlds) are a true artistic and serious medium. How they can showcase how both how real and imagined systems work, and they invite players to interact with those systems and form judgements about them.

This book is basically a mixture of electronics guide and augmented reality bible. Not so much about the visual aspects, but about the ubiquitous computing platform, intelligent objects and sensor web.

Switch Craft is filled with all manner of home stitch and sew projects, imbruing clothes with computing parts, diodes and electropigment systems. Ideal for the computer geek who augments their own clothes for computing ability with style, and augmented living, wearably.

Linked resource
The Future of Clinical Computing: A Vision from Panasonic
An interview between Medgadget and Panasonic, on Panasonic's 2008 vision for the future of clinical computing.

Resource Type not Available

Linked resource
Connected cars
An article from the BBC on the coming convergence of smart grid computing and augmented reality for motoring - cars that know what is ahead and react to changing conditions.

Locally Hosted resource
Virtual Clothing Mirror
An augmented reality mirror powered by quite considerable computing resources, allows clothes to be tried on virtually, realistically, and accounting for all body movements in real-time.

Linked resource
Engineering Everquest
A long and comprehensive piece about the MMORPG Everquest, the company behind it, and how this ageing behemoth is both staying fresh, and doing more to pressurise the growth of home computing power than anything else, for its 600,000 subscribers.


Industry News containing the Term Persuasive Computing:

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January 26-29, 2017.
Silicon Valley, USA.

The 2017 International Conference on Computing, Networking and Communication (ICNC) is a premier conference in the computer and communication fields, which is to be held in Sil...

Talking to a cat can be a bit of a let-down, even if it's a computerised one. For a start, most of them don't talk like cats, or even much like people. The same thing happens when you try to interact with Bugs Bunny or your favourite Mr a...

Pervasive 2006, the The 4th international conference on pervasive computing will be held at The Burlington, Dublin, Ireland, on May 07-10, 2006.

The conference will cover the following topics:

# Device, comm...

NVIDIA Corporation today unveiled the Tesla 20-series of parallel processors for the high performance computing (HPC) market, based on its new generation CUDA processor architecture, codenamed "Fermi".

Designed from the gro...

un Microsystems has launched a pay-as-you-go service which will allow customers requiring huge computing power to rent it by the hour.

Sun Grid costs users $1 (53p) for an hour's worth of processing and storage power on syst...