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Virtual Dictionary
Plot The plotline is the general, unfolding story that governs how events unfold in developing worlds. Plots increase immersion and player retention by giving people continuance, and a sense of the larger picture. Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary
Entries for Plot:
Resources
in our database matching the Term Plot:
![]() An interesting article from Skotos, describing the basics of their ''grand theatres'' - worlds which lack the experience paradigm, but are totally based on plot and sub-plot. ![]() ![]() ![]() This absorbing article discusses individual plotlines, almost as within the soap opera model - each is complete in and of itself, but each also lends not to an overarching plot, but to an interwoven thread of overarching plots. A worthy read. ![]() ![]() ![]() Looks at the most powerful of all plots - those which force a permanant change to something within the world, and what you have to bear in mind to achieve this. This is a great product, in so many ways. From the captivating romantic plot, to the stunning scenery, and attention to detail. It truly immerses you in medieval life. ![]() An interesting article written about using the hero's journey as a framework for a mini-plotline, using Star Wars as it's example. ![]() This article takes a look at the hero's journey, and dissects it quite thoroughly into it's individual sections, which are then explained in considerate detail. ![]() This article, continues some time after the first, and discusses some actual problems encountered within one of the ''grand theatres'', and some more points to consider when creating worlds based totally around plots. ![]() ![]()
Industry
News containing the Term Plot:
Results by page [1] [2] [3] [4] (21/09/2004)
Matrix Online, that much-riddiculed MMO sequel to the films that lost all plot, has now been set back by production delays. According to Sega and Warner Bros, The Matrix Online will miss the shipping deadline in November, and will likely no...
(01/09/2007)
The Technion-Israel Institute of Technology in Haifa, Israel has come up with away to minimise traffic flow between unmanned aerial vehicles and ground controllers. Their solution is to use the AI of each UAV to plot courses that do not int...
(04/01/2007)
A further significant discovery has been made in the study of how the brain works ? forward or future thinking has been proven to use a dedicated area of the brain. When patients or volunteers are placed in the functional MRI...
(27/11/2012)
Cambridge researchers are to assess whether technology could end up destroying human civilisation. The Centre for the Study of Existential Risk (CSER) will study dangers posed by biotechnology, artificial life, nanotechnology and climate ch...
(25/02/2008)
DARPA has completed its three-year Learning Applied to Ground Robots (LAGR) initiative, which awarded each of eight teams of scientists $2 million to $3 million to develop software that would give unmanned vehicles the ability to autonomous...
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