Proprioceptive Immersive Interface
One of the hardest immersive interfaces to create would be a proprioceptive immersive interface. Sometimes known as kinaesthesis, proprioception is the awareness of the positions of all muscles and joints in the body, based on muscle tension, and touch stimulus.
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A look at the Sega VR, a head mounted display and fully immersive interface of the early 1990s, that somehow never quite managed to make it off the ground.
An innovative project at Tripler Army Medical Centre utilises an immersive virtual reality interface to take patients back to the war zones they experienced, to treat their battlefield stress.
The Virtual Dental Implant Training Simulation Program or VDITS is designed to help students in diagnostics, decision making and treatment protocols. However, its use is ultimately limited because VDITS is a fishbowl VR interface, not an immersive one - it expects participation via monitor screen, mouse and keyboard, rather than a full on virtual experience, at least at this stage.
An elegant comparison between three very different forms of hardware-mediated virtual reality - HMD immersive displays, CAVE immersive VR systems, and Chameleon VR systems that carve out a nook for themselves within the physical world.
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Woven cicuitry turns your clothing into the interface for your life. Just add your phone or ipod, and let that program your clothes for you.
Disney Research has come up with a truly novel type of interface device – a way to turn any house plant into a programmable haptic controller, by taking advantage of the capacitive capability of plants.
Researchers at the University of South Florida have developed a wheelchair-mounted robotic arm, which is capable of interfacing with the wheelchair user's thoughts via a non-invasive neural interface.
A look at the tabletop interface system, a form of NUI that has long been sought after, but as the French film Chrysalis imagines it. A form which strongly resembles current efforts, but has the added benefit of being just a few years ahead of us, and is willing to show the capabilities off.
Not everyone dreams of immersing totally within the virtual; casting off the physical body like yesterdays clothes, and embracing digital life. Not everyone desires a full-blown interface. It is undeniable that those who do desire it, do so for good reason, but choice is paramount in life and it should never be forced. Certainly not if you desire to keep paying customers.
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The new Micoy camera System has been created to make real-time immersive worlds such as Star Trek holodecks, a reality.
The system is basically a set of cameras, that recordd 360 degrees by 360 degrees - the entire sphere aro...
MediaGrid.org is attempting to push forwards the cause of using both immersive and non-immersive interactive virtual environments for educational purposes.
They have launched an open call to educators, students and profession...
CSIRO says remote telerobotics is not science fiction, and it has created an immersive version of the technology to help Rio Tinto break rocks.
Telerobotics involves a human being remotely operating a robotically-wired piece ...
Japanese engineers have developed a display technology with detail so fine, the human eye struggles to find any difference from reality.
Inventing corporation, Japan's NHK stated that the system could be used to provide an u...
In an interesting twist to immersion, Acme, a laptop manufacturer is launching a laptop that bares an uncanny resemblance to a C3 immersive display system. It has three screens, one for straight-ahead, one for the left peripheral vision, an...