The reality engine is the software engine charged with bringing the virtual environment to be.
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Resources in our database matching the Term Reality Engine:
Aimed at the working Visual C++ game developer, 3D Game Engine Design provides a tour of mathematical techniques for 3-D graphics, and the source code that's used to implement them in state of year 2000?s art gameworld engines.
Search engine for mythological resources across the web.
This book is very much a philosophical viewpoint tome, one which is very relevant to VR, as it meanders between materialism and sensory synergy, arguing back and forth about how motion and sensation are the same thing; two halves of a dynamo engine which continually feed into one another.
Complete Website: onRPG
Essentially, this site is a massive directory for free Massively Multiplayer worlds (MMOs). However, it also reaches into world creation with the PlayerWorlds engine, a 2D world creation toolkit using Visual Basic.
This fair-size tutorial takes a good, solid look at friction, starting out with the scientific overview, then moving on to how you go about coding the use of friction into your engine. Well illustrated, includes code. A very good article.
SimBionic is an authoring tool and runtime engine for developing complex behaviors in NPCs characters. SimBionic can also control objects in the world that move or behave in reaction to events or conditions within the world - tied into the NPC AI this makes for a formidible level of immersion.
The brain is of profound importance. It is the place that houses our sense of self, our mind. It contains all of who and what we are. As technologies advance, Brain-Machine interfaces will become more and more sophisticated, and our understanding of the brain's functions will become ever-greater. This resource is a search engine specifically geared to finding all resources on the site that deal with developments / prosthetics for different brain regions.
There are a large number of new developers coming into the market for physics engines that need help through this complex process. Current introductory books are inadequate; they don't bring enough real-world programming experience to the task. There is a need for an introductory book on game physics with solid coding guidance but which limits the math content. This book tries to fill that void.
In myth and legend, a magic symbol is a pattern drawn on a physical object which possesses otherworldly powers; able to alter reality by creating protective circles, summon creatures to do the artist's bidding, or alter the structure of reality itself. Perhaps it is poetic that the same concept is now used as the keystone for augmented reality.
A mainstream media piece on the growing explosion of augmented reality gaming - combining physical and virtual data as one, in order to play location-based games.
Industry News containing the Term Reality Engine:
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Fujitsu and iCAD today announced the development of the world's first computer aided design (CAD) engine, designed to be used as part of a 3D CAD system for designing machinery that is capable of processing data for one million parts in 0....
Simulation of mechanical systems
Mechanical systems simulation has always typically been a primitive branch of simulation. Individual moving parts have long been simulated working together, but a complete working engine in re...
Toyota has announced it has developed a driver safety system for future cars, which involves bio-chip detectors embedded around the steering wheel. These analyse the sweat extruded by hands graspng the wheel, and analyse it for signs of eth...
Italy's antitrust watchdog is investigating allegations that Google Italy is discriminating against newspapers that don't want their content linked on Google's news site by dropping them from its search engine.
on Friday, Microsoft unveiiled its new graphics and presentation engine for Windows, codenamed Avalon.
Originally a key pillar of Longhorn - the next version of Windows - Avalon is bring released as an add-on for Windows XP a...