Rumble feedback is when the interface returns low-fidelity shakes or rumbles to the user, in order to provide general vibration, to compliment what is going on inside the virtual environment, yet not actually sync with it. Used whenever a 'white noise' pattern of touch or balance feedback is required.
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In October 2009, iRobot announced that they would be receiving additional funding from the US Robotics Technology Consortium. They plan to use much of this money to add full haptic feedback technology to their heavy-duty robots.
A teledildonics interface, the thrillhammer materialised shortly after the sinulator. It sort of resembles the bastard child of a flogiston chair, a sinulator, and a rumble machine. The original was a sort of cross-pairing between a dentists' chair and a gynaecological exam table, thankfully they have come a long way since then.
Shimi is the product of research done at Georgia Tech's Center for Music Technology. It is, in essence, an artificial intelligence DJ. It recommends songs, dances to the beat and keeps the music pumping based on listener feedback.
A comparison. Two women, both with prosthetic limbs. On the left, a standard prosthetic. On the right, a haptic prosthetic giving touch feedback. Who can complete the task faster, and is there much difference?
BarbieGirls is quite possibly a very sick and twisted virtual world. It is ironically making use of the power of the interactive medium which comprises virtual reality. It has great power to educate and inform, to engage the participant, with positive feedback and reinforcement.
Touchscreen technology has until now, had one strong disadvantage: In inclement weather, wet, freezing cold hands result from touchscreen use, as gloves and other finger protectors have always made fingers too big and bulky to effectively use touchscreen technology, whilst masking tactile feedback with the glove?s spongy surface.
Virtual reality environments tying directly into the neurons of the human brain. Worlds offering a better life, a happier life, providing feedback directly to your body. Embedded medical devices, feeding streams of wireless data to the home hospital; constantly regulating your bodily systems. How are they going to be powered?
An international team led by the Johns Hopkins University Applied Physics Laboratory (APL) in the US, has developed a prototype of the first fully integrated prosthetic arm that can be controlled naturally, including the provision of sensory feedback and allows for eight degrees of freedom. This is an order of magnitude beyond previous efforts, including the haptic arm of Claudia Mitchell.
The vLink Computer System approach to skiing is rather novel. It's a data collection sensor set that clips to the front of a pair of skis, and in real-time, monitor in real-time forward speed and lateral displacement data of the skis as the skier proceeds down a mountain.
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Researchers have developed an effective real-time performance management and feedback system for alpine ski racers that allow skiers to better understand their carved turning skills and improve their performance.
A study in S...
A typical symptom of Parkinson's disease is tremor in patients. A group of scientists, including Professor Peter Tass from Forschungszentrum J?lich have succeeded in demonstrating the mechanisms which cause the so-called tremor: neuron clu...
Another of the many-fold instances of VR being used for therapeutic purposes has surfaced, this one virtually recreating Iraq.
Virtual Iraq uses a virtual world to allow returning troops with post-traumatic stress disorder to...
A competitor to the I-limb that does not often see press, is Dean Kamen's 'Luke' prototype, and a development from DARPA. Attempting to push as close to a realistic, natural arm as possible under current technology. An order of magnitude...
Tongue controllers are back in the news again, after research presented at the Society of Neurosciences conference in Washington, DC last week demonstrated that electrical stimulation of the tongue could serve as a secondary feedback to vis...