A Sensory Substitution Device or SSD is at heart, simply a device to substitute one bodily sense for another. There are two main, very different applications for SSDs:
Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary Entries for Sensory Substitution Device:
Resources in our database matching the Term Sensory Substitution Device:
A potent look at closed captioning systems in VR and in gameworlds, including the staggering capabilities possible, the incredible customer response when it does occur, and asks why more developers aren't considering sensory substitution in designing their worlds?
Resource Type not Available
Our perception of the world is driven by sensory input which is sent to our brains through sequences of spikes carried by sensory neurons, an incoming/outgoing "language of the brain". This book explores the way in which the nervous system represents or encodes these sensory signals.
Industry news, originally posted 10-04-2005. A patent granted to Sony Entertainment for a device for transmitting sensory data directly into the human brain, may sound exciting, but will likely lead to stifled growth for neuroprosthetics.
Industry news, originally posted on the first of July 2013, concerning the discovery that sensory data processed by the brain does not always follow the pathways it was shown to follow in the past. Specifically, signals often go through these areas, deeper into the brain, and the whole sensory processing model has been turned on its head.
Usually when we think of sensory input channels - sight, sound, touch, taste, smell, balance - we think of the traditional hierarchical order, under the brain. It seems that that hierarchy is not as cut and dried as we once thought, with interesting implications for virtual worlds.
Apparent Sensory Perception, later known as SimStim, is the logic endpoint of passive entertainment, in all forms.
A look at what taste is, as a sense, and the possible malfunctions - what can go wrong with the taste reaching the brain, attempting to explain in signal propogation terms. Intended to assist the creation of taste-based sensory systems for VR.
The Media Vehicle, is a serious take on VR interfacing, however it is not a serious commercial device. The unit is, for lack of a better phrase, an ?art tool?. It exists to showcase what is currently possible in 2009, not as a device which expects a practical market.
Industry News containing the Term Sensory Substitution Device:
Results by page 
What if you could “hear” colors? Or shapes? These features are normally perceived visually, but using sensory substitution devices (SSDs) they can now be conveyed to the brain noninvasively through other senses.
At the Cente...
Using auditory or tactile stimulation, Sensory Substitution Devices (SSDs) provide representations of visual information and can help the blind “see” colors and shapes. SSDs scan images and transform the information into audio or touch sign...
A patent granted to Sony Entertainment for a device for transmitting sensory data directly into the human brain, may sound exciting, but will likely lead to stifled growth for neuroprosthetics.
The technique suggested in the ...
19-21 July 2009
Town and Country Resort & Convention Center, San Diego, USA
The HCI International 2009 jointly with the affiliated Conference, held under one management and one Registration, invite you to San Diego, Ca...
A computer specialist is that gives virtual beings sensory powers.
Tony Conde, a researcher at the Swiss Federal Institute of Technology (EPFL), has been honoured with an award from Vaud?s capital for his development of softw...