Shared Synthetic Environment
A synthetic environment is basically any environment that is wholly, or majoritively artificial in nature. This means that every element, or almost every element is fabricated, but not necessarily any less real than a natural element.
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When a person becomes truly totally immersed in any VR environment, their physical body almost ceases to be a part of them. The more senses are subsumed by the synthetic reality, the less connection the brain feels to the original body.
Plotline Review of the film Dark City, a dystopian synthetic reality storyline which questions deeply the nature of self, and of reality.
One of the problems with global, persistent, shared virtual environments, is time. More specifically, time zones. To demonstrate this problem, go to any non-roleplay virtual environment or even a simple chatroom with a fair number of participants, and ask people what the time is:
?MUSH stands for Multi-User Shared Hallucination, and is derived from the mud family of online games. They are text based programs which allow multiple people to simultaneously interact within an artificial environment. This article will be focused on role playing MUSHes using the PennMUSH code base, although the TinyMUSH and TinyMUX code bases bear enough resemblance for this to be applicable.?
A BBC article which, despite the title, looks into the ability of robots to collaborate and work together to achieve shared goals.
What do players actually want from a world such as a MMORPG? Could it be that we are getting too complex in modern designs, and are turning them off, or is content too linear, too structured round the shared activity to be truly appealing? Decide for your self in this fascinating article.
In what is certainly initially seems like a novel twist on logic, researchers from UC Irvine are utilising a robot outfitted with an artificial mind, to help them understand how the human brain works.
Why do prosthetic body parts have to limit themselves to copying the original organic components? When a large part of a person's body is synthetic, shouldn't they be free to express it, however they choose?
Prior to 2006, any attempt at investigating wireless technology, developing a new algorithm for propagation, or even trying for a whole new standard, all shared one thing in common: The phenomenal expense for the research team.
Wouldn't it be marvellous if artificial pressure sensors could bend and flex like their organic counterparts? If synthetic skin could knead and twist like normal skin, but remain just as keen of sense? We are not there yet, but the first prototypes that can behave naturally under strain, are already here.
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A short story by author Vernor Vinge, covering the activities of a young boy, cought up in the middle of things in the world of 2020, and showcasing some of the synthetic, and augmented reality interfaces and technologies very likely to be ...
Thursday Night Live! meetings are bi-monthly online discussions hosted by Caligari in a shared 3D space using Caligari truePlace technology. These informal meetings are open to all members of the 3D community worldwide to foster collaborati...
Passing the Turing test--the holy grail of AI (a human conversing with a computer can't tell it's not human)--may now be possible in a limited way with the world's fastest supercomputer (IBM's Blue Gene) and mimicking the behavior of a ...
Researchers are suggesting a universal synthetic intelligence IQ test different from human intelligence IQ Testing, as expecting beings without human senses, human environment, and human cognitive capabilites to measure up to a human IQ tes...
A team of UC Irvine scientists has been awarded a $4 million grant from the U.S. Army Research Office to study the neuroscientific and signal-processing foundations of "synthetic telepathy."
This Brain-Machine Interface dr...