Spatial navigation refers to the ability to locate one's own point in any 3D spatial space, and, from there, navigate to another point. As VR environments do not have to resemble the physical world, spatial navigation in VR is still a major issue for investigation.
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How do you perceive space and spatial relationships between objects in a virtual environment. Rather easily if you are setting out to replicate the physical world. But that is too easy, it loses so many of the true advantages of VR, where space is irrelevant, and every room can be a TARDIS. This article looks at mapping that kind of a mess, beginning with text worlds, where such spatial irrelevancy is at its highest.
The brain is built to handle such a 3D world, and employs a number of tricks to counter disorientation. These are tricks we can utilise in 3D spatial simulations, to help minimise disorientation there; but first we have to understand what the brain's tricks are, and how they operate.
German researchers are working on a system which they hope will encourage more people to use public transport: A vehicle-independent and company-independent GPS navigation system for public transport, modelled on the way in-car GPS navigation systems work.
A study conducted to understand how flies and bees can navigate so precisely using just natural sunlight, has interesting implications for machine vision, and adding additional sense-based navigation systems to UAVs and UGVs without adding the weight or cost of any extra hardware.
3D spatial models of great, and historic buildings.
MR Aquarium was demonstrated in 2008, as a spatial VR project using multiple magic symbol displays on walls and pedestals, to bypass the problem, of turning the HUD away from the magic symbol, at which point the AR disappears.
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Indian government plans to build an independent satellite navigation system using home-grown components. The project, called the Indian Regional Navigation System, will be implemented over the next five or six years and will consist of a co...
Psychologists led by the University of Pennsylvania have used implantable electrodes and a first-person driving game to identify the cells of the brain that indicate travel in a clockwise or counterclockwise motion, called "path cells." T...
OnStar and Google have reached an agreement that will let OnStar users search for and identify destinations using Google Maps and send those destinations to the Turn-by-Turn Navigation Service in their vehicles.
OnStar eNav, ...
March 3-5, 2009
?Residenz M?nchen?, Germany
The Munich Satellite Navigation Summit has been established as the European and International conference with global impact featuring invited high-ranking worldwide speakers ...
Spatial skills--those involved with reading maps and assembling furniture--can be improved if you work at it, according to a new look at the studies on this topic by researchers at Northwestern University and Temple.