Stochastic Raytracing, often termed Distributed Raytracing, is the most powerful raytracing method currently employed. It simulates simulating the diffuse light distribution and reflection in three-dimensional environments near perfectly. The downside is, it takes a lot of heavy computing power to do this, and is completely useless for real-time, dynamic lighting of a scene using current technology, and for the foreseeable future.
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A forest full of rabbits and foxes, a bubbling vat of chemical reactants, and complex biochemical circuitry within a cell are, to a computer, similar systems: Many scenarios can play out depending on a fixed set of rules and individual inte...
Uncovering the sources of fresh food contamination could become faster and easier thanks to analysis done at Sandia National Laboratories’ National Infrastructure Simulation and Analysis Center (NISAC).
The study, in the Inte...
NVIDIA Corp. today introduced its next generation CUDA GPU architecture, codenamed "Fermi". An entirely new ground-up design, the "Fermi" architecture is the foundation for the world?s first computational graphics processing units (GPUs...
Whether energy supply or electromobility – batteries are a key component. At Hannover Messe from April 23-27, researchers will present lithium batteries with improved properties: they‘re quick-charging, pliable, pressure-resistant or optima...
July 16 - July 19, 2012
Las Vegas, Nevada, USA
CSC 2012 conference is being held jointly (same location and dates) with a number of other research conferences (WORLDCOMP). WORLDCOMP is the largest annual gathering of r...