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Virtual Dictionary

UV Axis

The U and V axis are arbitrary axis lines that are assigned to each face of a 3D model independently. They serve the same function as the X and Y axis for that face, when it comes to texturemaps, lighting or anything else performed only upon that face.

If a third axis is required for depth, the Z axis? role is taken up by the W axis, giving U, V, and W. The names U,V and W are used rather than X, Y and Z, to differentiate between referring to the whole model, or just to individual faces.

See Also: UVW Axis, UV mapping

Below, we offer a selection of links from our resource databases which may match this term.

Related Dictionary Entries for UV Axis:

UVW Axis


Resources in our database matching the Term UV Axis:

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This book is basically a combined encyclopaedia of design from four HCI experts, on how to design three dimensional user interfaces, where the depth axis is suddenly critically important. They build on existing 2D paradigms, but recognise that some ? like WIMP ? are almost totally destabilised by the third axis.

Linked resource
"I liked that other place. There was a God there."
This is a whimsical tale of a journey into an as yet uncreated virtual sim world, an Earth in its entirety, which has been created to test the hypothesis of an Earth ?spinning with its axis of rotation in the plane of its ecliptic around the sun, its south pole always pointing at the sun.? The article goes into great depth and hilarity, but ends with a poignant note on the nature of VR worlds, which you would do well to remember.

Locally Hosted resource
The JohnnyCab: Total Recall's Look at AI Vehicles
The Johnny Cab from Total Recall was completely self-sufficient, AI controlled taxi cab. It possessed a motorised mannequin upper torso on a swivel axis inside, so humans had something familiar to interface with. Otherwise it was the very poster child for everything modern AI ground vehicles are trying to achieve.


Industry News containing the Term UV Axis:

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A claim by Sony, last week, if true, would herald a revolution in camera technology, that facilities such as MIT and Microsoft Research have been working on for years, without success.

The new eye-toy for the Playstation 3 ha...

The next generation of cell phone interfaces is currently under development at Ishikawa Komuro Laboratory at the University of Tokyo but instead of using a touchscreen the new interface is touchless.

This new technology will ...

Recent research at the DUBBLE beamline has proved the existence of liquid crystals with two main axes. Liquid crystals with a single main axis are already used in LCDs (liquid crystal displays), but crystals with two main axes can make comp...

NASA and its Jet Propulsion Laboratory are working on developing an auxiliary endoscope, dubbed MARVEL (Multi-Angle and Rear Viewing Endoscopic tooL), an instrument that will function essentially as a dental mouth mirror designed for endosi...

A team of computer scientists has developed artwork that changes itself to suit its audience?s mood. Maria Shugrina and Margrit Betke from Boston University, US, and John Collomosse from Bath University, UK, developed the video artwork disp...