User Acceptance Testing
User Acceptance Testing or UAT is another term for Beta Testing. It is the period of time when the software - be it a virtual world, a graphical image editor, driver suite, or any other part of the process - is not quite ready yet. It is almost there, but not quite and there are still a fair few bugs or unknown factors involved.
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Part two of a short series looking at the French film Chrysalis (2007)'s take on Natural User Interfaces. This focusses on a slightly more advanced form of touchscreen display; dealing with video data in such a way as to feel totally natural, even to a non-computer-user.
This article is a mark of the acceptance of virtual worlds as the future of the interactive entertainment industry. Written by IBM, to promote their new range of dedicated services, it looks at the new business models required by this industry, the massive hurdles to overcome, and suggests ways of minimising them with minimal extra work by you.
When even industry insiders think of virtual reality systems, and of the data visualisation sector in particular, it's the larger, multi-user data worlds with relatively exotic hardware that tend to leap straight into mind, as opposed to the single user software suites that process and display data in 2D or 3D form.
This book is basically a combined encyclopaedia of design from four HCI experts, on how to design three dimensional user interfaces, where the depth axis is suddenly critically important. They build on existing 2D paradigms, but recognise that some ? like WIMP ? are almost totally destabilised by the third axis.
Industry news, originally posted 14-11-2004. The world?s first hippocampus prosthesis has passed the first stages of live testing.
Biochip laboratories are a long way from standard equipment in every doctor's office, of course. The technology has left the lab, but only just. Still, there is plenty of room for improvement. After all, what do you do when testing hundreds of samples all at once, is just not enough? Why you increase the throughput!
On September 8th 2009, Obscura Digital installed the first display of its kind, at the Hard Rock cafe in Las Vegas, US. This display is a dynamically resizing, dynamically multi-user, multitouch display wall.
Computerised researchers are becoming an increasing trend it would seem. We've seen an increase in recent years of drug-testing robots and automated researchers. Glass researchers are apparently the latest field to be hit with the automation bug.
World Review: My SecureCyberspace
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CYCLOPS is a novel robot, with a noble purpose. Created by researchers at the California Institute of Technology, it is designed to be used as a surrogate for blind persons in the testing of visual prostheses.
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Researchers at Hurel Corporation have reached a major milestone in their quest to create a chip to replace skin allergy testing on animals. Working with cosmetics firm L'Oreal, Hurel has developed a working microfluidic portion of the chip...
In many places, should the unthinkable happen and a serious emergency arise, citizens are alerted via the TV and radio. How 20th century. New York, however, are going a little more modern, and adding gaming networks to the list.
CableLabs has begun testing the first set of DOCSIS 3.0 gear, as five companies have submitted cable modems to the organisation for official approval.
The standard replaces DOCSIS 1.1 as the industry standard. DOCSIS 2.0 nev...
Microsoft's "Manual Deskterity" combines touch and pen for a more natural user experience working with Microsoft Surface (tabletop touchscreen) and newer versions of Windows 7 tablet.
Microsoft?s aims are to combine pen an...
July 27th ?- July 29th, 2009
FaVE (Facets of Virtual Environments) 2009 is a refereed international academic conference devoted to persistent, multi-user virtual environments. The recent rise of World o...