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Virtual Dictionary

Virtual Environment

Virtual environment is of course another term for a virtual reality setting. It is a preferably completely immersive environment, to the point that every sense of the user is drawn into the VR, to the point that it feels from their point of view that the VR is the environment they are in.

In other words, total sensory subsumption inside the VR.

Below, we offer a selection of links from our resource databases which may match this term.



Related Dictionary Entries for Virtual Environment:

3D Game Engine

Acoustic Ecology

Active Simulant

Adjustable Camera

Afferent Neuron

Alife

Alpha Translucency

Alpha Transparency

Alt

Alternate Life

Ambient Intelligence

Ambient Occlusion Map

Animated Pedagogical Agent

Artificial Consciousness

Artificial Life

Attached Shadow

Auto Action

Backwards Raytracing

Balance Immersive Interface

Beta Testing

Biocybernetic

Biometric Interface

Biomimetic Locomotion

Bone Weighting

Bot

Brain Machine Interface

Brain Stimulated Environments

Brain-Machine Interface

BSE

C4

C6

Cache Thrash

Cast Shadow

Caustic Shading

Caustics

CAVERN

Chat Bot

Chatbot

Chatterbot

Clipping

Clipping plane

Collaborative Virtual Environment

Collision Detection System

Computer-Assisted Virtual Environment Research Network

Computer-Supported Collaborative Learning

CSCL

CVE

Cyberpsychology

Cyberpunk

D-MRI

Deck

Depth Blur

Depth Fog

Diamond Square Algorithm

Diffusion MRI

Directional Light Source

Distributed Interactive Virtual Environment

Distributed Virtual Environment

DIVE

Duke immersive Virtual Environment

Dynamic Hard Shadow

Dynamic Shadow

Dynamic Soft Shadow

EDR

Egocentre

Electrodermal Response

Electromyograph

Emigration Simulation

Escorting

eSports

Exploratory Learning

External Light Block

Feedback Channel

Fidelity

Field of View

First Person

First Person Perspective

Focus Blur

Fog Gradient

Fogging

FoV

Freeform Surface Modelling

Freeform Surfacing

Funsucker

Gait Analysis

Galvanic Skin Response

Gaze-Directed Steering

Geomorphology

Geomorphometrics

Gesture Control

Global Illumination

GPGPU

Grab Handles

Grinder

GSR

HALs

Haptic Immersive Interface

Hard Shadow

Hardware Abstraction Layers

Hearing Immersive Interface

Height Map

Height Mapped Terrain

Hierarchical Radiosity

High Level Interaction

Highly-parallel Integrated Virtual Environment

HIVE

Hotspot

Huge Immersive Virtual Environment

Hybrid Simulation

Immersive interface

Inconsistent Kinesthetic Feedback

Individual Vertex Bone Weighting

Interactive Virtual Environment

Interactivity

Intermingled Simulation

Intimate Technology

Java Virtual Environment Device Interface

JVEDI

Kansei Engineering

Kinaesthetic Dissonance

Kinematic Motion Estimation

Landform

Learning By Imitation

Lens Blur

Low-level Interaction

Lurker

Machine Consciousness

Machinima

Massively Open Online Course

Meme

Memetic Engineering

Metaverse

MOBA

Model Space

Moire pattern

Monoscopic Display

MOOC

Multimodal Sequence

Multimodal Sequence Navigation

Multiplayer Online Battle Arena

MUVE

Netizen

Networked Virtual Environment

Neuroimaging

No Clipping

Nociception

Non Linguistic Sound

Non-Linguistic Sound

OFF

Opacity

Open File Format

Operant Conditioning

Particle Swarm

Passive Simulant

Patches

PBR

Peripheral vision

Perspective Correction

Persuasive Games

PGR

Photo Realism

Photorealistic Texturing

Physically Based Rendering

Pinna

Pixel Aspect Ratio

Pixel Boom Boom

Platform

Point Light Source

Portal

Position Tracker

Powergamer

Powergaming

Pre-rendering

Psychogalvanic Reflex

Raycast World

Raytracing

Real Time

Reality Engine

Resonance

RIMVS

Rotation

Rumble Feedback

Scaled World Grab

Scaling

Scenes View

Scent Immersive Interface

SCR

Screen Space

Self-Occlusion

Sensor Fusion

Shadow Pass

Shard

Shards

Shared Virtual Environment

SI

SID

Simulated Sex

Skin Conductance Response

Social Virtual Environment

Sonic Feedback

Spatial Data

Spatial ETL

Spatial Extract, Transform, Load

Spatially Immersive Display

Spot Light Source

Stereophotogrammetry

Stereoscopy

Swarm Intelligence

Synchronous Dynamic Environment

Synchronous Virtual Environment

Synthetic Consciousness

Taste Immersive Interface

Tele-Embodiment

Teleamore

Teleport

Temporal Aliasing

Texture Mapping

Texturemapping

The Bazaar Model

The Cathedral Model

The Sensor Web

The Stroboscopic Effect

Thin Data Stream

Third Person

Third Person Perspective

Toon

Translation

Translucency

Transparency

UAT

User Acceptance Testing

User-Extensible System

VERT

Vertical Field of View

Video Eyewear

View Frustum

Viewer

Viewpoint

Virtual Animation

Virtual Camera

Virtual Clay

Virtual Colonography

Virtual Economy

Virtual Environment

Virtual Environment For Radiotherapy Training

Virtual Mapping

Virtual Observatory

Virtual Person

Virtual Reality Exposure Therapy

Viseme

Visual Immersive Interface

Visual Searching

Volumetric Shadow

Volumetric Smooth-Shadow

Voxel Sculpting

Voxel Sculpture

VRET

What You See Is What I See

Widget

Window

World Space

WYSIWIS

Zooming User Interface

ZUI



 

Resources in our database matching the Term Virtual Environment:

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Locally Hosted resource
PC Specs for Virtual Worlds: General
In order to appreciate the true majesty of any virtual environment, you require the most apt hardware for displaying sensory data that you can afford. For the most part, this article is directed towards home uses of VR. The home user with a seven-year-old office computer, who can barely access a modern virtual environment, lagged to death and not understanding why.



Locally Hosted resource
Waldo Avatars
In order for a virtual environment to truly be an environment for us, the avatars we utilise have to be so much more than they are now. They have to become extensions of our will as well as of our selves, bodily appendages or recreations that enable fine movement, and the manifestation of physical movement or the will to move physically, recreated in the every detail, in the collaborative, virtual space.



Locally Hosted resource
An Omnipresent Environment
The concept of a totally surrounding, totally enveloping virtual environment; the logical progression for VR.



Linked resource
Java Virtual Environment Device Interfaces
Java Virtual Environment Device Interfaces or JVEDI are specialised driver interfaces, written in Java, to allow VRML based VR worlds to access more advanced interface devices. The JVEDI project was last active in 2000, at the height of VRML usage, however the drivers still exist today, courtesy of the Visualisation and Virtual Reality Group.




World Review: My SecureCyberspace
World Review: My SecureCyberspace welcome screen
My SecureCyberspace is the product of Carnegie Mellon University. Designed as an environment for children to learn responsible internet habits from, it is a single-user, flash-based environment. Not a virtual world as such, it is more of a game, which teaches responsible, safe behaviour when in multi-user virtual environments.
 
Special Client Required
 





World Review: Taurius
World Review: Taurius welcome screen
Not every persistent, immersive virtual environment is geared for kids, or is even suitable for them. At the same time, adult does not have to mean sexual. Adult can simply be a nice, mature environment where friends can relax and interact.
 
Special Client Required
 




Locally Hosted resource
Radiotherapy in the UK benefits from virtual reality training
All trainee radiographers in the UK will learn how to treat cancer on virtual patients using Virtual Environment Radiotherapy Training (VERT), a development by the University of Hull and the Princess Royal Hospital.



Linked resource
The Rocky Legal Landscape of Virtual Worlds, Part 2: Patents
Part two of Linux Insider's guide to legally protecting your virtual assets looks at patents, and patent law. Considering the pros and cons of patenting your discoveries, and the enforceable and unenforceable patents of the past, that sought to do similar, within a virtual environment.



Locally Hosted resource
Virtual Environment For Dentistry - VDITS
The Virtual Dental Implant Training Simulation Program or VDITS is designed to help students in diagnostics, decision making and treatment protocols. However, its use is ultimately limited because VDITS is a fishbowl VR interface, not an immersive one - it expects participation via monitor screen, mouse and keyboard, rather than a full on virtual experience, at least at this stage.



Locally Hosted resource
Bye Bye Blue Screen, Hello Virtual Reality
In September 2003, the BBC announced that it had finally found a new technology to replace the age old 'blue screen' - a virtual environment, projected straight on to the studio wall.



 

Industry News containing the Term Virtual Environment:

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(31/01/2008)
A project funded by the US Library of Congress, aimed at the preservation of early interactive, electronic media: video games, online novels, and virtual worlds has kicked off at Stanford University.

Second Life has been chos...


(12/07/2006)
Stroke victims and people suffering from weakness of their upper extremities may now be able to go shopping in shopping centres, thanks to a virtual mall developed by a University of Haifa Occupational Therapy doctoral student.


(25/06/2004)
Its not really surprising that someone thought up this idea for one of the newest virtual worlds, it does kinda make sense that the porn industry would see value in the virtual.

Red Light World, the latest graphical virtual ...


(16/08/2008)
Second Life is currently testing the first stages of an interoperability project they are spearheading to allow user?s to migrate seamlessly from one virtual environment to another ? as long as they are all based on code similar to Second L...


(03/08/2004)
Recently, a spate of high-technology, virtual reality arcade machines have been bringing near-immersion entertainment to the arcades. "It's kind of like going to a costume party and adapting an alter ego for a few minutes," said Randy Be...