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Virtual Dictionary
Volumetric Smooth-Shadow Volumetric shadows are a technique for creating shadows in virtual environments by using a polygonal volume as the shadow, created using real-time shadow geometry in each frame more often than not, for the most accurate and thus realistic shadowing. This polygonal area then greatly simplifies the prospect of casting sub-shadows, since if a second model is partially in the shadow volume, that part must therefore be in shadow. Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary
Entries for Volumetric Smooth-Shadow:
Resources
in our database matching the Term Volumetric Smooth-Shadow:
![]() ![]() ![]() A brief but thorough multi-part article from Gamasutra, on creating volumetric rendering in real-time, for use in fog, fluid, and other effects, which correctly affect light at any point through them. The Perspecta display system was released by Actuality Systems in May 2005. Its intended purpose is as a 3D volumetric display capable of projecting a virtual object right in front of you. ![]() ![]() ![]() ![]() ![]() A coder?s article about creating realistic, dynamic soft shadow in real-time interactive, and complex scenes. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Industry
News containing the Term Volumetric Smooth-Shadow:
Results by page (24/12/2008)
Researchers Benjamin Mora and Min Chen of Swansea University in Singleton Park, Swansea, UK, along with Ross Maciejewski and David S. Ebert of the Purdue School of Electrical and Computer Engineering in West Lafayette, Indiana, US, have dev...
(23/12/2008)
In the lab of UCLA electrical engineering professor Aydogan Ozcan, a prototype cell phone has been constructed that is capable of monitoring the condition of HIV and malaria patients, as well as testing water quality in undeveloped areas or...
(30/07/2009)
Researchers at the University of Minnesota have developed a cheap way to repeatedly make very smooth nanopatterned thin films. The advance could have implications for making devices - such as more efficient solar cells, higher-resolution mi...
(10/03/2010)
One promising modification to next-generation rechargeable Li-ion batteries involves using Si-alloy anodes instead of graphite, which is currently the most common anode material. Many battery manufacturers are developing Si-alloy anodes, wi...
(04/01/2005)
Researchers from the University of Toronto have created a system which allows for direct interaction by gesturel with virtual objects contained in a 3d (length x width x height) volumetric display. The method used is to tra...
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