Whole brain emulation or WBE is a yearned for, and frequently attempted still mostly academic exercise. It is the recreation of an entire brain ? preferably human ? in a VR simulation, mapping the neurons at 1 to 1 scale. Lesser WBEs have already been achieved. Mouse and rat brains among them.
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Neuroprosthetics, brain emulation and mind uploading are together perhaps the most extreme end of the trend towards virtual reality. All three are BMI, or Brain-Machine Interface. BMI is an old field, stretching back over six decades, concerned with direct-connecting the human brain to machines, in order to improve the function of both.
The brain is of profound importance. It is the place that houses our sense of self, our mind. It contains all of who and what we are. As technologies advance, Brain-Machine interfaces will become more and more sophisticated, and our understanding of the brain's functions will become ever-greater. This resource is a search engine specifically geared to finding all resources on the site that deal with developments / prosthetics for different brain regions.
There has been a great deal of effort, in recent years towards the simulation of a fully working brain. The drive to understand the workings of the human brain has never been greater, with actual neuroprosthetic devices in existence to drive research. We are a long, long way from recreating a human brain with it's billions of neurons and trillions of connections, however that does not mean we are incapable of building a brain.
An introduction to a new type of brain-machine interface, the subskull brain blanket.
The Allen Brain Atlas, a project like never before: Literally a mapping of the human brain, an attempt to make connections between anatomical, genetic, and behavioral observations.
H.D.R., or high dynamic range photography is a relatively new technique used by photographers to take high-quality full lighting range photos that are near-indistinguishable from paintings, for their ability to correctly replicate the lighting of a given scene, exactly how the human eye would see it.
On the sixth of June 2005, the most ambitious project to date for brain research was launched. Its mission: to recreate a human brain in simulation, neuron for neuron, connection for connection. Then, turn it on, and give it stimulai, to see what happens.
Powering a neuroprosthetic is a tricky issue. As most of these devices are implanted either on the surface of the brain, or deep inside its folds, it is not a trivial matter to pop it out and change the battery. But, what if the same sugar that feeds the brain, could also feed the prosthetic?
A Wired article looking in depth at the Allen Institute for Brain Science, and its attempt to produce a map of the brain, that is virtually automating discoveries.
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The MouseCap, a mouse-emulation tool from Argentinian designers Mart?n Belzunce and Nahuel Gonzalez, features simple aspects that other mouse replacements do not: It's easily compatible with most operating systems, does not need extra soft...
A detailed, functional artificial human brain can be built within the next 10 years, a leading scientist has claimed. Henry Markram, director of the Blue Brain Project, has already simulated elements of a rat brain.
He told t...
CamTrax's CamSpace software converts nearly any object into an input device, using an ordinary PC webcam to track up to four objects - each as small as up to 5mm - in real-time and with high accuracy and reliability.
Ecole Polytechnique Federale de Lausanne computational neuroscientists hope to model a complete rat brain within two years on their IBM Blue Brain supercomputer and download it into a robotic rat to develop like a real rat--one with a "min...
Scientists at the University of Southern California are trying to replicate the functions of brain neurons using carbon nanotubes. The end goal is to build an interconnected artificial brain that can do basic functions that the brains of an...