|
Virtual Dictionary
Z-buffering Z-buffering is an algorithm used in 3D graphics to determine which objects or parts of objects are visible and which are hidden behind other objects. With Z-buffering, the graphics processor stores the Z-axis value of each pixel in a special area of memory called the Z-buffer. Below, we offer a selection of links from our resource databases which may match this term.
Related Dictionary
Entries for Z-buffering:
Resources
in our database matching the Term Z-buffering:
Results by page
Industry
News containing the Term Z-buffering:
Results by page (10/12/2008)
LG Electronics announced today that it has independently developed the first handset (user equipment) modem chip based on 3GPP Long Term Evolution (LTE)technology standards. The modem chip can theoretically support wireless download...
|
|