This single still is from the widescreen version of ?Program?, one of the Animatrix animated shorts. It has been considerably scaled back from the original material.
This shot from Program has two profound statements worth bearing in mind for VR interaction, whether serious, new lifestyle, business or even recreational gameworlds.
1. In order to fully interconnect in total sensory immersion with a VR, a great many cables and considerable processing power and bandwidth are going to be absolutely necessary, even with direct brain-computer interaction.
2. With gameworlds especially, profound emotion stirred up within the world does not dissipate when you exit. Looking at her posture, she is clearly extremely upset ? made even clearer a few seconds later when she slugs the man next to her. This is unsurprising given the content she has just faced, but the more realistic the world, the more it grabs onto the emotions, and the longer that feeling lasts.
Link: Animatrix: Program