The Dextroscope has two main parts: On the right, is a standard computer console, through which different scans are called up, and options and settings played with, to ensure the tight section of flesh and bone is rendered. On the left, things get much more interesting. Rather than just a display screen, the dextroscope works with shutter glasses, and a gesture recognition system to project a holographic image into the space directly in front of the main console, in full 3D space. |
Images: Bracco S.P.A.,
Text: Virtual Worldlets Network, all rights reserved. |