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Resource Database > Modelling and Rendering Engines
The models used for avatars, buildings, plants, animals, weapons, vehicles et al, must be created, rigged, animated and exported from dedicated 3D software, optomised for the creative process. Whilst great strides have been made and continue to be made in content creation at the end-user's point in the process, dedicated modelling engines are still required for the highest quality results. Many things cannot be attempted without such specialised tools. Aspects like character rigging and sequence file creation are highly specialised and intricate processes that require specialised, optimised engines to aid the creation process.


Basics (4)

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Large Image Display: Toy Story: 1995's Cutting Edge
A look at the 1995 milestone movie Toy Story, and an interesting question is asked: Why are modern mainstream VRs only just coming out from the shadow of that world-quality, 14 years later?

A required reading book on real-time scene rendering that has been around for years, this book serves as a holistic, platform-independent guide for creating high frame rate renders that are as realistic as possible for the hardware available ? and teaches you where the bottlenecks are in the process so that you learn how to gauge new hardware from spec and understand how it will directly impact performance.

A handy dictionary of terminology in printed format for 2D and 3D computer modelling.

Maya (1)

Inspired 3D character setup, is a book designed to try and help Maya artists create character rigs for avatars to help animation, and how to do it correctly and professionally. It is worth noting that although the book does say it is platform independent, Maya is used throughout the book, with most of the examples working as illustrated solely on Maya.

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Blender (0)

Blender, the free, open source yet still fully featured 3D modelling and rendering program, is gathering an impressive following compared to its expensive brethren.

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3D Studio Max (0)

One of the original modelling and rendering engines, 3D Studio Max continues to evolve, and is still a very powerful heavyweight, packed with features, and suitable for everything from simple model creation, to gameworlds, and feature films.

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Modelling Packages (0)

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Terragen (0)