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Why do we need an Overall
Design section...?
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Overall design includes items which are so global,
that they are pertinent to everyone involved in virtual worlds,
whether they be players, builders, coders, storytellers, or administrators.
Whilst arguably all facets fall into this category by varying degrees,
most only really apply to one or two areas of expertise.Overall
design includes items which are so global, that they are pertinent
to everyone involved in virtual worlds, whether they be players,
builders, coders, storytellers, or administrators.
Technologies for the future, technologies available
now, and new concepts in design, all these and more, can be found
within this section.
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Designing for rich Immersion
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Health
& Disease
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Equipment
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Untitled Document
As with any large, and complex structure, there are a lot of different resources
held within these pages. The following is a brief guide to the more common symbols,
found within this section.
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This symbol indicates that the resource is found on this
site. |
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This indicates that the resource is hosted elsewhere, and linked
from this site. |
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This symbol indicates that a hosted resource includes code. |
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This indicates that a resource includes a *.zip compressed archive,
which needs to be uncopressed using an unzip program. |
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This indicates that a resource includes a *.arj compressed archive,
which needs to be uncopressed using an arj compatible decompressor. |
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This indicates that a resource includes a *.rar compressed archive,
which needs to be uncompressed using an unrar program. |
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